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3,079 Commits over 2,315 Days - 0.06cph!

5 Years Ago
Fix name on computer not updating sometimes Fix terminal inventory unlocking after restarting the server during a pending order
5 Years Ago
Increase delivery drone movement speed 5x Bump up all timeouts Delivery drone checks default layer for collision avoidance now Increase delivery drone marker size a little since it's so tiny on size 4500 maps
5 Years Ago
LOD component and allocation reduction for market terminal screen
5 Years Ago
Shrink the delivery drone map marker
5 Years Ago
Delivery drone material fix LOD components to disable the drone's blades and animation
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Add support for configuring and displaying tags on the server browser
5 Years Ago
Merge from /main/drone/shop
5 Years Ago
Early exit from purchasing if the delivery inventory is full
5 Years Ago
Remove drone debug log
5 Years Ago
MapMarker will update the active MapView instead of only the main map view (aka MapInterface)
5 Years Ago
Mostly working map markers for delivery drones
5 Years Ago
Force all static vending machines to be eligible Delivery drone will now attempt to go as close as possible when blocked on the final descent
5 Years Ago
Fix SellOrderEntry not allowing higher transaction counts when items are sold in stacks Mark drone item as not craftable and hidden
5 Years Ago
Actual fix for NRE in Client_OpenMarket
5 Years Ago
Merge from main
5 Years Ago
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately Improved error logging for when orders time out Tentative fix for Client_OpenMarket NRE?
5 Years Ago
Fix server compile
5 Years Ago
Set new materials (I had to set it to the right textures though?)
5 Years Ago
Basic in-flight collision avoidance
5 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
5 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
5 Years Ago
Don't allow ordering if vending machines are blocked off
5 Years Ago
Speed up ticks
5 Years Ago
Order expiry will now update state after the expiry time
5 Years Ago
Basic delivery complete
5 Years Ago
WIP item delivery
5 Years Ago
Add an indicator that there are pending orders
5 Years Ago
Take a fee per machine ordered from Add UI indicators for the fee status (unpaid, paid, can't afford) Update the UI if sell orders change
5 Years Ago
Show notices on the UI when items are added/removed
5 Years Ago
Purchasing implementation
5 Years Ago
Add main entity to spawn different terminals
5 Years Ago
Progress on UI
5 Years Ago
Hide Pee Pee 9000 on the map
5 Years Ago
Add click events with handler
5 Years Ago
Use EscapeRichText for player names (not related to this branch)
5 Years Ago
Update protobuf code generator to support copying repeated fields
5 Years Ago
Plumbing shop data through
5 Years Ago
Prefab setup
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
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5 Years Ago
Server compile fix
5 Years Ago
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5 Years Ago
Update entity.uploadsign so it works with photo frames too
5 Years Ago
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5 Years Ago
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5 Years Ago
Fix bug in NetWrite.EnsureCapacity where it might not expand the buffer enough
5 Years Ago
Facepunch.Steamworks bug fix + Steamworks SDK 1.51 upgrade