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2,919 Commits over 2,103 Days - 0.06cph!

10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from main
10 Months Ago
Fix a bunch more mismatching
10 Months Ago
Update client server field finder tool to output even when there are no serialized fields found in the type, allows for more accurate messages when comparing
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Improvements for the nexus player position map marker on the server browser
10 Months Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
10 Months Ago
Merge fom main
10 Months Ago
Fix servers not always removing from favorites.cfg
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
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11 Months Ago
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11 Months Ago
Reapply 95523 with compile fix
11 Months Ago
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11 Months Ago
Merge from store-ui-rtc
11 Months Ago
Fix a bunch of places that were causing script serialization field differences when changing between client and server mode
11 Months Ago
Update client/server field finder editor tool to align more closely with how Unity checks for script serialization changes
11 Months Ago
Update CrowdinUpdate.exe with some extra error handling
11 Months Ago
Merge from main
11 Months Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
11 Months Ago
Remove field which was only written to by our codegen
11 Months Ago
Bug fixes by switching everything else to use phrases
11 Months Ago
Merge from main
11 Months Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
11 Months Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
11 Months Ago
Fix spinner wheel not resetting the camera to the expected rotation
11 Months Ago
Fix nexus map not appearing until you close and reopen it
11 Months Ago
Change the zone details on nexus map to use flex layout Use a separate prefab for the zone labels on the details panel vs. the map markers
11 Months Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
11 Months Ago
Fix clicking on popup closing it
11 Months Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
11 Months Ago
Fix DNS lookup for localhost not working
11 Months Ago
Change nexus favorites to use favorites.cfg
11 Months Ago
Merge from main
11 Months Ago
Use async loading to load the menu+game+engine UI in parallel
11 Months Ago
Merge from main
11 Months Ago
Move FlexLayoutManager so it spawns in sooner to fix console spam while loading the menu
12 Months Ago
Actually increase max number of server tags to show to 4 Add the new `tut` tag to the server.tags autocorrect
12 Months Ago
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12 Months Ago
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12 Months Ago
Client compile fix
12 Months Ago
Plastic ignore client.serverlist SQLite DB and server_demos folder