3,482 Commits over 2,466 Days - 0.06cph!
Update menu UI to have a help button
Proper icons for pairing and editing notifications
Set the texture size for some icons which were at the default
Use the proper position and rotation
Fix entity handler using the wrong method to check for TC auth
Protobuf code generator update (pooled bytes)
Fix errors so tasks actually get completed and a response is sent back
Manager initialize and update
Route requests back to the receiver when completed
Smart switch requires TC auth to manually turn on/off
Fix outOfStock flag being inverted
Regenerate protobufs because I apparently reordered fields I was adding and forgot to generate after
Add an editor script to export all the items (with icons) for the app
Add all the vending machine sell order info to the app marker data
WIP client task request system
Map seed should be optional
Send the app the map's seed and salt so we can invalidate map caches properly
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Fix server pairing not working since my recent changes
Include basic server info in all push notifications
Don't get the map note type from the Note object - the field itself tells us what it is
Don't initialize the default notification settings in SmartAlarm's constructor because Unity complains (in editor only?)
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Fix running as a service on Linux
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Update the language used in some of the older strings
Add a convar to set the cooldown before a smart alarm can send another notification
Automatically remove subscribed players from smart alarms if they don't have building privilege anymore
Fix teleport commands not working with sleepers
Fix teleport2marker teleporting you to the bottom of the ocean
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Make sure client side map markers are cleared when joining a server
Fix the same thing happening with the regular teleport too
Fix teleport2me teleporting a random bot sometimes when the player was not found
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Fix being unable to use teleport2owneditem when the player is offline+dead (provide a steamID instead)
Add teleport2marker to teleport you to your marker point on the map
Explicitly set app.serverid's default to empty
Make smart switch and alarm not craftable or researchable