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111,881 Commits over 3,928 Days - 1.19cph!

10 Years Ago
merge from main
10 Years Ago
specific socket fixes
10 Years Ago
Adding model and textures for the mining crater
10 Years Ago
merge from main
10 Years Ago
Added bridge shit to Asset Gallery and updated materials
10 Years Ago
missing icons
10 Years Ago
Added initial crossbow world model & wm prefab
10 Years Ago
Inventory reliability tweaks
10 Years Ago
Bridge material and model tweaks
10 Years Ago
Merged layer antifuck branch into main
10 Years Ago
Merged with main
10 Years Ago
Gave displacement its own layer
10 Years Ago
Retired Terrain Trigger layer
10 Years Ago
Retired Resource Layer (moved prefabs to Default)
10 Years Ago
Cleanup progress
10 Years Ago
Fixed player aim in inventory
10 Years Ago
Added timing for overall duration of the procedural generation
10 Years Ago
Post merge fixes
10 Years Ago
Merged with main
10 Years Ago
Fixed female model detail normal size
10 Years Ago
Network serializer
10 Years Ago
bridge textures reduced.
10 Years Ago
added large bridge materials.
10 Years Ago
added large bridge foundations A,B,C
10 Years Ago
added large bridge broken ends A,B
10 Years Ago
added large bridge columns_A,B,C
10 Years Ago
F2 menu automatically refreshes TrackIR
10 Years Ago
Added onLadder and lookDir comparison to ModelState.Equal Network++
10 Years Ago
Added ModelState lookDir handling
10 Years Ago
proto gen
10 Years Ago
More protection ui
10 Years Ago
Added lookDir to ModelState message
10 Years Ago
Fixed a couple of NREs
10 Years Ago
Made player movement climbing state slightly less forgiving
10 Years Ago
Fixed mono lights
10 Years Ago
new clothes icons
10 Years Ago
Fixed server compile
10 Years Ago
added longsword machete has higher durability fixed radiation icon being a biohazard icon, derp
10 Years Ago
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10 Years Ago
rigged up the 2handed clever view model added an explosion decal.
10 Years Ago
added large bridge standard section
10 Years Ago
adding bridge maps and some more generic textures.
10 Years Ago
Organising left side of inventory menu to accomodate stats
10 Years Ago
crossbow vm rig, anims, controller, SFX events & vm prefab
10 Years Ago
Unity 5.1.2f1
10 Years Ago
Reduced rain probability overall Allowed rain in the arid biome, albeit less intense than in the other biomes Network++
10 Years Ago
Added trackir.refresh and trackir.recenter console commands
10 Years Ago
Added SynchronizedClock (synchronized using ingame time seeds, no additional networking) Synchronize ambient sting sounds across clients using SynchronizedClock (everything except SoundRandomizer)
10 Years Ago
Tier furnace art, models, lods, col, gibs and prefab