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108,292 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Added lit torch deploy animation
10 Years Ago
Time of Day update to 3.0.0 prerelease 6
10 Years Ago
player preview item selection selected item info item commands item icon shader
10 Years Ago
Never strip TOD PP shaders
10 Years Ago
Added generic uGUI graph class Converted FPS graph to uGUI
10 Years Ago
Building skin Tier1 meshes/textures/materials/prefabs
10 Years Ago
EntityComponents can contain RPCs Drag and Drop progress
10 Years Ago
tweaked some 3rd player animations for the rifle. added some new pump action shotgun animations
10 Years Ago
Missing files.
10 Years Ago
Terrain concept tile updates, and files for underwater stuff.
10 Years Ago
Merge fix
10 Years Ago
merged changes from main
10 Years Ago
Updated standard assets to b21
10 Years Ago
Skip death screen on join if useless to player Added ListComponent (like singletoncomponent, but keeps a list of instances) UI WIP
10 Years Ago
Removed unused code from system info Fixed decor ordering being ambiguous for bushes Protocol++
10 Years Ago
Changed the water.
10 Years Ago
Switched system info mono section to direct calls
10 Years Ago
Merge fixes
10 Years Ago
Merged changes from main
10 Years Ago
Fixed white terrain on dev
10 Years Ago
Updated shaders to integrate better with b21 changes
10 Years Ago
Fixed issues with torch 3rd person anims/effects not working properly (player controller)
10 Years Ago
Added system info tab to F1 menu
10 Years Ago
Texture size/compression tweaks
10 Years Ago
Fixed water shader errors
10 Years Ago
Builder use b21
10 Years Ago
Fixed ragdoll errors on u5b21
10 Years Ago
Merge from Time of Day
10 Years Ago
Unity 5 beta 21
10 Years Ago
Made atmosphere render in scene view even if the game view uses the atmosphere / aerial perspective image effect
10 Years Ago
Fog fix
10 Years Ago
Reverted GlobalFog to the default import (aerial perspective is now its own image effect)
10 Years Ago
Fixed water writing to depth on Windows
10 Years Ago
merged changes from main
10 Years Ago
Subtracted revert
10 Years Ago
Merge from main
10 Years Ago
Reverted water breaking changes
10 Years Ago
Time of Day update to 3.0.0 prerelease 5
10 Years Ago
Trying synchronous reflection probe updating to see if that fixes the reflection probe issues Tweaked water material reflection intensity
10 Years Ago
Scene updates
10 Years Ago
Updated water
10 Years Ago
Merge from Time of Day
10 Years Ago
Merge from main
10 Years Ago
Time of Day update to 3.0.0 prerelase 4 Added native support for aerial perspective Made aerial perspective depth calculation physically based Allows for fog that is unrelated to aerial perspective Combined sky and ground passes into a single pass
10 Years Ago
UI WIP
10 Years Ago
Cleanup & files for Diogo
10 Years Ago
Merge fixes
10 Years Ago
merged changes from main
10 Years Ago
Slightly toned down the dreamlike bloom.
10 Years Ago
Undone maxunack checks (should fix client input freeing)