162,134 Commits over 4,597 Days - 1.47cph!

11 Years Ago
Merge from main
11 Years Ago
Fixed servers re-checking stability after startup (no longer needed since it's loaded from save)
11 Years Ago
Finished high level water shader refactor
11 Years Ago
Replaced invoke with custom flag in door animator toggle (should fix RUST-835)
11 Years Ago
Fix for crafting menu blueprints all showing wooden arrow description Fix for UI notifications missing when reconnecting to a server after disconnecting
11 Years Ago
Fixed reflection error
11 Years Ago
Updated facepunch.system with github version
11 Years Ago
11 Years Ago
Fixed List.Compare handling nulls
11 Years Ago
Include client version (changeset) when disconnecting because of an exception
11 Years Ago
Fix for error when inventory item refreshes while selected (for example when drinking water containers to completely empty)
11 Years Ago
11 Years Ago
webrcon chat messages added chat.tail (json) added chat.search (json) chat messages contain user's steamid
11 Years Ago
Working water depth + surface; needs shore fix
11 Years Ago
Small optimization
11 Years Ago
Fixed world space reconstruction for logz + shore transition
11 Years Ago
Merge from main
11 Years Ago
Clamp world size to 6000
11 Years Ago
Merge from main
11 Years Ago
More water fixes
11 Years Ago
Temperate mountains
11 Years Ago
Arid mountains
11 Years Ago
Finished water logz Fixed scattering logz Fixed shore wetness not showing on terrain base lod=hq
11 Years Ago
Cleaning up
11 Years Ago
Fixed a bad idea
11 Years Ago
part 2
11 Years Ago
Terrain basemap includes terrain painting layer
11 Years Ago
Mountain topology textures
11 Years Ago
Got legacy legacy gl and glcore paths up to speed Minor logz optimizations Fixed underwater
11 Years Ago
Mountain splat maps
11 Years Ago
Mountain splat settings
11 Years Ago
Mountain splat transfer implementation
11 Years Ago
Editor texture channel copy tool for mountain masks
11 Years Ago
Disabled mountain splat transfer (slows down terrain generation too much for now)
11 Years Ago
More distance between prefab mountains
11 Years Ago
Updated wire plugin
11 Years Ago
Hacked wire plugin to work with different connection offsets on every object
11 Years Ago
Powerline prefab distribution tweaks (prefer intact structures over the more broken down ones)
11 Years Ago
Commiting merged changes from the new Player animation system
11 Years Ago
updated water barrel model added peacekeeper mode to sentry 556 stacks to 100 fixed itemicon generation scene not working
11 Years Ago
temp fix for waterbarrel LOD's
11 Years Ago
fix again
11 Years Ago
Merge from main
11 Years Ago
Post process terrain slopes near water to reduce wave clipping
11 Years Ago
Tweaked biome distribution and transitions
11 Years Ago
Fixed micro cliffs sometimes spawning on roads
11 Years Ago
Water level test does a quick check for river water depth
11 Years Ago
water dispenser gibs, and the LODs should be there now.
11 Years Ago
Wild pumpkin and corn spawns are their own separate entities (don't have to be watered, spawn fully grown) Mushrooms only spawn in forests (on ground where no grass is growing) so finding them is easier Converted collectable spawn populations to the more balancing-friendly population scaling mode
11 Years Ago
chocolate, cans of food, empty cans of food all stackable to 10