userMartyn Chapmancancel
reporust_rebootcancel

1,259 Commits over 487 Days - 0.11cph!

1 Year Ago
Fix camera position not updating when recentering map view
1 Year Ago
Upon first time opening map automatically centre on player
1 Year Ago
Merge from main
1 Year Ago
Update changelog
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Merge from main
1 Year Ago
Merge from tugboat_toot
1 Year Ago
Configure max horn time and rate limit
1 Year Ago
Merge from main
1 Year Ago
Merge from compass
1 Year Ago
Needle now moves when tapped during admire animation
1 Year Ago
Adjust needle swing settings, now settles faster from big swings
1 Year Ago
Merge from compass
1 Year Ago
Merge from main
1 Year Ago
Remove last uses of node shortnames
1 Year Ago
NPC statements now copied over too
1 Year Ago
Post node data copy
1 Year Ago
Pre node data copy
1 Year Ago
Merge from ammocontainer_garbage
1 Year Ago
Merge from main
1 Year Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
1 Year Ago
Fixes
1 Year Ago
Remove garbage allocations from calls to FindItemsByItemID
1 Year Ago
Merge from fix_ammo_contents_bug
1 Year Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
1 Year Ago
Merge from main
1 Year Ago
Changes to dialogue tree editor: - Support for new node types (entry node, branch node) - All dialogue trees now have and start at the entry node, with conditions for which speech node to start at defined in the graph editor window rather than in scripts - New node creation window - Nodes are now stored with GUID's and we use these to determine connections rather than shortnames - Updated all existing conversations to work with these changes, all *should* be mostly working as before. Where some scripts are still relying on shortname values things will break - Various other small fixes and improvements
1 Year Ago
Merge from main
1 Year Ago
Merge from waterpump_occlusion_fix
1 Year Ago
Fluid switch and powered water purifier loop audio now also affected by occlusion.
1 Year Ago
Merge from main
1 Year Ago
Merge from tugboat_toot 🎺
1 Year Ago
Restore changes and fix compile errors
1 Year Ago
Merge from main
1 Year Ago
Merge from compass
1 Year Ago
Merge from main
1 Year Ago
Setup for weapon rack
1 Year Ago
Merge from main
1 Year Ago
Change UI sounds and fix NRE when deployed in third person
1 Year Ago
Small fixes and tweaks
1 Year Ago
Water pump idle loop audio is now affected by occlusion.
1 Year Ago
Tweak needle settings
1 Year Ago
Merge from compass_gameplay
1 Year Ago
Merge from /compass
1 Year Ago
Fix and improve the previous fixes and improvements
1 Year Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
1 Year Ago
Merge from main
1 Year Ago
Hopefully fixes and improvements
1 Year Ago
Rebuild manifest
1 Year Ago
Merge from main