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1,805 Commits over 3,287 Days - 0.02cph!

10 Months Ago
added media images to pilot pack sitem
10 Months Ago
applied cinematic materials to ejector seat for merge
10 Months Ago
added metal sounding open and close for black box
10 Months Ago
pilot pack steam icon
10 Months Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
10 Months Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
10 Months Ago
subtractive merge from 127834 - shouldnt be on main
10 Months Ago
renamed flight recorder box to black box again
10 Months Ago
pilot pack sitem description
10 Months Ago
renamed pilot hazmat suit description to pilot suit
10 Months Ago
changed blackbox deploy and ui sounds to metal sheet
10 Months Ago
merge from main
10 Months Ago
merge from main
11 Months Ago
clothing mannequin mesh tweaks wip
11 Months Ago
turned backface cull back on on ejector seat 2nd material
11 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
11 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
11 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
11 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
11 Months Ago
renamed pilot hazmat skin asset name to pilot pack
11 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
11 Months Ago
changed collision surface to metal
11 Months Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
11 Months Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
hooked up pilot_hazmat steam id to unlock storage box id
11 Months Ago
pilot hazmat storage texture polish pass, uv2 emissive and small lights
11 Months Ago
very wip pilot hazmat storage model and materials
11 Months Ago
removed shadow lod script from male mummywraps underwear prefabs
11 Months Ago
locker workshop guide fix
11 Months Ago
disabled read-write on seaweed meshes
11 Months Ago
merge from main
11 Months Ago
pilot hazmat pack sitem and skins , placeholder prefabs for skinned items
11 Months Ago
merge from main
11 Months Ago
made pilot codelock a skinnable of the codelock, fixed codelock not being default craft after it was broken by the skinnable addition
11 Months Ago
removed individual sitems for abyss barrels and linked abyss hazmat as steam unlockable on item script
11 Months Ago
set repairable definition correctly so items can be spraypaint skinned
11 Months Ago
legacy wood wall and gate sitems, skinnable and pack sitem, rebuilt skins and manifest
11 Months Ago
added workshop source locker that has shelves and doors
11 Months Ago
merge from main
12 Months Ago
upped fridge workshop texture size to 2048
12 Months Ago
merge from abyss_sound_fx fix
12 Months Ago
tweaked collision on abyss horizontal barrel so it's within the bounds of the deployable
12 Months Ago
tweaked wall storage deploy volumes to allow for small wood storage
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from main