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1,192 Commits over 2,922 Days - 0.02cph!

2 Years Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
2 Years Ago
lorry_trailer wip material setup
2 Years Ago
lorry trailer wip material setup
2 Years Ago
ID tags
2 Years Ago
added more loops to warhead cones so they smooth nicer on LOD0
2 Years Ago
changed warhead to render lod, added single and triple work lights, set up prefabs on them
2 Years Ago
added worklights_triple , set up material, collision , prefab
2 Years Ago
scaled down interior submarine and sub base to 90% again to fix clipping
2 Years Ago
rescaled interior base + sub to 90% so it no longer clips shell
2 Years Ago
worklights greyboxes for @petur https://files.facepunch.com/mattisaac/1b0311b1/XAyAmWeQfL.png
2 Years Ago
collision tweaks
2 Years Ago
nuclear_warhead model, materials, collision, created rough prefab. Textures currently set to 4k but can be set to 2k
2 Years Ago
hide pubic hair on equip
2 Years Ago
added legs to eggsuit to avoid clipping issues, set up prefab, added female variant and linked to clothing script on prefab
2 Years Ago
rustige_egg_f anim controller changes so the open/close anims blend properly
2 Years Ago
rebuilt rustige_egg_f with correct bone rotation to fix egg rotate, anim issues. Glitzed up the icon. Lightened gold material
2 Years Ago
reset scale on rustige_egg_f , more tweaks
2 Years Ago
fixed egg suit insides clipping, more work on rustige_egg_f
2 Years Ago
added seaweed to egg_f
2 Years Ago
world model update
2 Years Ago
rustige egg_f more
2 Years Ago
WIP faberge_egg_f model, anims, prefab
2 Years Ago
mannequin models and textures #4
2 Years Ago
mannequin models and textures #3
2 Years Ago
mannequin models and textures #2
2 Years Ago
mannequin models and textures #1
2 Years Ago
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2 Years Ago
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3 Years Ago
moved green bandit roof to its own prefab to try and fix weird ice transform rotation. Removed floating star and blue light strips
3 Years Ago
Removed old bandit town xmas lighting prefab, made sure it uses newer version. Tweaked ice rooftops so they don't clip through interior walls. Removed snowman on helipad. Remopved marketplace light strips. Fixed clipping barrel on fishing_village_C.
3 Years Ago
updated with damian's new prefabs
3 Years Ago
rebuild bandit town xmas prefab , re nested prefabs, created individual ice roof per building, S2P
3 Years Ago
added batch scripts to xmas prefabs. Rebuilt fishing_village_c xmas prefab as it had become unpacked by mistake
3 Years Ago
gingerbread mines scene
3 Years Ago
flipped faces on xmas tree tinsel to avoid shadowing, added fishing village c xmas decor, added lamp post lights to fishing village b
3 Years Ago
added xmas prefabs to bandit town and fishing village a and b
3 Years Ago
ice roofs on bandit town xmas
3 Years Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
3 Years Ago
more on fishingvillage_b_xmas
3 Years Ago
fishing village b xmas preset
3 Years Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
3 Years Ago
tweaked normals on tinsel to be more cylindrical, improvements to material. added xmas lights green and yellow variants. populating bandit town
3 Years Ago
fixed missing xmas_tree_rug material and textures
3 Years Ago
large xmas tree static
3 Years Ago
xmas_tree_pot_rug model and textures
3 Years Ago
fixed uvs on snow_pile_3x6, added snow_pile_9x9