34,687 Commits over 4,444 Days - 0.33cph!
Proper impostor fix for Metal
fixed flashlight flare regression
burlap gloves skinning fix
updated rowboat model
launched rockets now properly inherit velocity and relative origin position
Added .vscode to ignore conf
Fixed a few shader compilation issues on Metal
Fixed water reflections on macOS/Metal
Enabled occlusion culling in macOS/Metal
Enabled impostor rendering in macOS/Metal
Fixed Scarecrow not re-equipping Sickle after throwing a beancan.
Tweaked Scarecrow take-damage modifiers.
Fixed camera depth texture issues affecting water on macOS/metal
Fix for multi-scene setup mismatched lighting warnings (only relevant scenes; lighting settings only)
Exclusive Fullscreen default (test)
Initialize GameAnalytics after Steam
Don't send errors to GameAnalytics
Added forward transparent passes to rust/std+wind shader set
gibs and collision mesh(es) for rowboat
New rowboat to replace asset store art, just needs gibs and collision
Merge from asset_bundles_3
Added two-sided lighting toggle to rust/std+wind shader set
Hot air balloon animated mesh
Added a flag model and a flag pole to the HAB basket model
Added custom motion vectors to rust/std wind shader variations
Fixed hot air balloon windsock getting blurred
Drone meshes / textures / prefabs