branchrust_reboot/maincancel

33,316 Commits over 4,109 Days - 0.34cph!

10 Months Ago
Merge: from main/item_pooling This fixers the NRE on server tick (and blocker for joining). Tests: loaded a save that consistently produced NREs - not anymore
10 Months Ago
Update the liquid push targets if we encounter a push target that is no longer valid while moving water around
10 Months Ago
merge fix_train_tunnel_rain -> main
10 Months Ago
Merge: from item_pooling This reintroduces pooling for Items while fixing the original bug that caused their backout. Tests: build all modes in editor, tried to repro original bug - didn't happen.
10 Months Ago
Possible NRE fix in PushLiquidThroughOutputs
10 Months Ago
Merge: from itemcontainer_pooling Fixes the "Double init of inventory!" assert on killing NPCs. Tests: spawned scientist NPC, killed them - no assert logged, corpse still clothed and loot present.
10 Months Ago
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10 Months Ago
Merge from fix_minicopter_altitude_sinking -> main
10 Months Ago
Merge from fix_reserved_slot_kick -> main
10 Months Ago
Updating EAC setup / launcher
10 Months Ago
Merge: from itemcontainer_pooling Tests: built all modes in editor, booted craggy - no asserts, loaded a save on procgen - no asserts.
10 Months Ago
Restrict storage barrel being able to be placed deep inside the world layer
10 Months Ago
Merge from elevator_parenting_collision_improvements
11 Months Ago
merge from fix_ramp_wall_placement -> main
11 Months Ago
merge from fix_foundation_terrain_placement -> main
11 Months Ago
sanity checking tools for non-convex mesh colliders
11 Months Ago
merge from fix_god_fallbleed
11 Months Ago
merge from fix_locker_durability
11 Months Ago
merge from fix_chinookcrate_buildradius
11 Months Ago
Merge from fog_motion_fix
11 Months Ago
Fixed paddling and above ground pools showing power usage 0
11 Months Ago
merge from localization
11 Months Ago
merge from fix_reserved_slot_kick -> main
11 Months Ago
traveling_vendor_fixes -> main
11 Months Ago
Phrase update
11 Months Ago
merge from localization
11 Months Ago
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11 Months Ago
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11 Months Ago
Merge from elevator_ShouldNetworkTo_fix
11 Months Ago
Merge from team_ids_run_from_server
11 Months Ago
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11 Months Ago
Fixed locomotive NRE when shooting the bell in CLIENT+SERVER mode
11 Months Ago
Fixed missing physic mat define on sidecar bike
11 Months Ago
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11 Months Ago
merge from localization
11 Months Ago
merge from enable_monument_scenes -> main
11 Months Ago
Fixed new modded prevent building prefabs not working as intended, because of 103805
11 Months Ago
merge from clearinventory_improvements
11 Months Ago
Fixed some explosions near a ball.entity not applying a force - added a backup method
11 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
11 Months Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
11 Months Ago
Merge from elevator_parenting_collision_improvements
11 Months Ago
Restored server browser search bar text size
11 Months Ago
merge from wallpaper
11 Months Ago
Added .editorconfig file or standardised Rust code formatting
11 Months Ago
Only do the dismount check from 104439 on the initial parenting so that e.g. a modular car can drive through a narrow passage without dismounting people on the flatbed
11 Months Ago
Don't parent players to parent triggers in situations where there is an associated mountable and the mountable has no valid dismount positions for the player from their current position