reporust_rebootcancel

127,697 Commits over 4,109 Days - 1.29cph!

8 Years Ago
Removed some debug logging again
8 Years Ago
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8 Years Ago
Iceberg UV mapping progress
8 Years Ago
reduced size of scatter textures
8 Years Ago
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8 Years Ago
Removed unused "eac" convar
8 Years Ago
Added morph cache blend shape control interface Improved morph cache debug control via inspector Moved morph cache to own folder
8 Years Ago
balaclava fix
8 Years Ago
vm mp5 - fixed skinning issues
8 Years Ago
vm supply signal - fixed sounds not playing
8 Years Ago
hide shirt fix
8 Years Ago
fix for NRE spam in perf.playermodel
8 Years Ago
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8 Years Ago
Fixed shadow cascades option ignored sometimes after changing quality mode
8 Years Ago
collared shirt fix
8 Years Ago
Fixed AiManager and DynamicNavMesh serialization fuckups
8 Years Ago
fixed IK foot looking weird when player is crouched against high ledges.
8 Years Ago
skin approval bbq has less protection
8 Years Ago
Fixed vm bias hack scale to consider actual feet position + no layer condition
8 Years Ago
Rolled back SSAO near view settings; again
8 Years Ago
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8 Years Ago
EAC SDK update (outdated Linux 64bit)
8 Years Ago
lr300 skin apply fix
8 Years Ago
Added tool to find textures w/ high-quality compression enabled Added texture GetSizeInBytes support for BC7
8 Years Ago
Added biome tinting to deferred decal shader Enabled biome tinting to all sand decal materials like footsteps or bullet impact
8 Years Ago
EAC SDK update (Linux fix)
8 Years Ago
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8 Years Ago
Store encryption level on connection (can change server.encryption for future connections while server is running) Changed server.encryption to integer (various encryption levels) Added craptography to runtime builds (shitty encryption for testing stuff)
8 Years Ago
Plugins
8 Years Ago
disable IK when wounded.
8 Years Ago
Some ai fixes
8 Years Ago
Added core/speedtree shader set: baseline + subsurface + two-sided brdf +specular
8 Years Ago
Spooky skeleton arms
8 Years Ago
Lr300 world model fix
8 Years Ago
halterneck fix
8 Years Ago
Better animal rotation when fleeing.
8 Years Ago
Barbeque can no longer be placed in monuments Barbeque no longer clip through walls
8 Years Ago
Fixed deferred mesh decal perf in editor
8 Years Ago
merge from main
8 Years Ago
garage door prefab and item definition LODs, Gibs, Textures
8 Years Ago
Manifest
8 Years Ago
added lock socket, skinnable asset
8 Years Ago
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8 Years Ago
Network++
8 Years Ago
Merge from main
8 Years Ago
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8 Years Ago
Merge from weekend_branch_5
8 Years Ago
Slightly improved invalid destination detection for AI.
8 Years Ago
Another AI improvement to invalid destinations.
8 Years Ago
Hopeful fix for negative scale warning spam when navgrid is enabled