useroctocancel

240 Commits over 62 Days - 0.16cph!

51 Days Ago
update from naval_update
51 Days Ago
Setup ghost ships with simpler buoyancy, remove them from auto spawn for now.
52 Days Ago
merge domain reload codegen improvements back to main -- editor only code gen
52 Days Ago
Improve static field codegen for collections, fixes editor errors when skipping domain reload is off.
52 Days Ago
merge back domain reload exception fix.
52 Days Ago
Fix domain reload exception while a debugger is attached.
52 Days Ago
merge project generation improvements: - solutions now build with project generation enabled - separate configuration for Client/Server rebuilds - client/server dependency generation - kinda half working, the solution still doesn't pick this up properly.
52 Days Ago
update project gen
55 Days Ago
Reset active item when disconnecting from the server.
55 Days Ago
Fix FlagsPropertyDrawer being wrong if the parent is disabled, leading to all flags property drawers being off by one.
55 Days Ago
Reduce terrain alpha cutoff range to 400
55 Days Ago
update from main
56 Days Ago
Cherry pick back from the duplicate branch, wtf plastic
56 Days Ago
Set all of the shader/animator hashes as readonly so they don't get included in code gen.
57 Days Ago
Add PooledArray and ToPooledArray extensions. (shelving the rest of my changes, this part was useful tho so I might pick it into another branch)
57 Days Ago
▄▋▄▋ ▊▆▍▊ ▅▅▆▇▅▅▍▇▆▄ ▅▌▍▉▊▇ ▌▄▌▆ ▊▊▌ ██▋▋█▇▆▉ ▉██▍█▆▍ ▋█ ▄▌▇▌▋▅, ▆▉▅ "▊▍▉▇▋▄█▇ ▋▍ ▇██▍▄ █▊▇█" ▉▅▅▌▇█ ▅▋ ▇▍▊▆ █▅▇▊▆▍ ▆▋█▉▄█, ▍▇▍ ▉▌▆▇▅▋▋▄▍ ▉▅▆▍▊ ▆▅▇▅ ▊▍▆▅▇▌▉█▊▄ ▄▄▊▌ ▍█ ▉▍▄ ▊██▊▅▇ ▅▅
57 Days Ago
update from naval_update
58 Days Ago
Fix directional light color being broken when rendering transparent materials with ViewModelCamera.
59 Days Ago
merge domain reload to main
59 Days Ago
merge from main to resolve conflicts
59 Days Ago
Fix first person ice AK particles not being visible.
59 Days Ago
Bump up the alpha cutoff range on terrain material to avoid terrain hole clipping with xlarge monuments.
59 Days Ago
Fix toolbar state being incorrect if you switch branches.
59 Days Ago
merge from main
2 Months Ago
Add support for doubles,floats and primitives in reset static field gen.
2 Months Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
2 Months Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
2 Months Ago
▊▊██▉▊▇▄ █▋▌▌▋▇▊▉▆█ ▍▇▋▉▋▋▇▄ ▇▍▌ ▊▄▊▇.▍▆▋▄▄▅, ▄▅█▇.▆█▉▉▆▌▅▍ ▆▉▊ ▇▅ ▌▋▅ ▉▇▇▅▋▊ ▅▉▋▅ ▍▉▆▇▍▅▆▆▉▆. ▋▉▄▅▊▋▋▅ ▊▊▄▌▆▍▉▊ ▌▆▉▉▆ ▄▋▅▌▊▋▍▉ ▉▄▌ ▇▉▇ ▍▇▆▉▄▌▄ ▍▅ ▄▅▆▆▋ ▇▆▍▊▍▄▊▋▌▆▍ ▍▌▊▄▉ ▅█▋▉▊▇▉▋▉ ▊▆▅▊▅▋▇█▆. ▅▆ ▅▅▇█▊▅▉▄ ▉▄▄ ▇▌▉▌▊▉▋▄▄ ▋▆ ▅▇ ▌▉▅▊ █▊▉▉█ ▋█▍▅▆.
2 Months Ago
Add reset static field attribute to base mono behaviour and handle all of the inherited types with static fields. This will ensure we also catch new static fields in the future without manually adding attributes
2 Months Ago
Handle dictionary/list/native collections/abstract classes.
2 Months Ago
update from main
2 Months Ago
merge from naval_update
2 Months Ago
Change domain reload toolbar color/tooltip when enabled without CLIENT and SERVER constants
2 Months Ago
update from main
2 Months Ago
Mute hidden value finalizer if we're entering playmode with domain reload disabled.
2 Months Ago
Fix ownership share with buried weapons
2 Months Ago
Set client entities internal value instead of resetting the hidden value itself
2 Months Ago
Add a domain reload toggle to the toolbar, add editor settings to disable both compiler simulator and domain reload toolbar buttons.
2 Months Ago
Fix conbutton states not getting reset.
2 Months Ago
Unsubtract max health changes, fix loading saves that were created before max health persisted. Also fix loading old buried item saves.
2 Months Ago
merge from dev
2 Months Ago
merge from main
2 Months Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
2 Months Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
2 Months Ago
Fix client compile error
2 Months Ago
Handle static array constructors, skip convars when resetting static fields.
2 Months Ago
update from main
2 Months Ago
Network max health, add debug.setmaxhealth convar.
2 Months Ago
merge from main
2 Months Ago
merge from main