branchrust_reboot/maincancel

34,949 Commits over 4,293 Days - 0.34cph!

4 Years Ago
New workcart gibs / added new bogies
4 Years Ago
Merge from abovegroundtrain_dismount_fix
4 Years Ago
Raised the WorkCart parent trigger. Allows for jumping on the top of it without unparenting
4 Years Ago
Fixed coupling pfx happening when entering range
4 Years Ago
Minor fix
4 Years Ago
Always let the engine decay first
4 Years Ago
Added decay code for wagons. Told WorkCarts and wagons not to despawn if they're on an above-ground siding.
4 Years Ago
Early exit from CompleteTrain UpdateTick if already disposed
4 Years Ago
Removed debug log
4 Years Ago
Fix Tom's WorkCart Dark 2 mat
4 Years Ago
A collision in ApplyCollisionsToTrackSpeedcan destroy a coupled train car, making a CompleteTrain invalid during MovementTick. Check for this and bail out if needed.
4 Years Ago
Tweak particle effects so they are visible form the cabin
4 Years Ago
Add a light in the cabin that blinks briefly when a workcart couples
4 Years Ago
Add some sparks when coupling/uncoupling
4 Years Ago
Fixed trains no longer colliding with static barricades. Moved the collision triggers back from the Trigger layer to the Vehicle World layer
4 Years Ago
Don't allow climbing ladders while mounted to an entity, hopefully fixes player briefly intersecting with ladder volume when mounting/dismounting and causing issues
4 Years Ago
Removed prevent building volumes from the train cars (can't build near them anyway)
4 Years Ago
Raised the parent triggers on the wagons enough that a player can jump in the air without unparenting
4 Years Ago
Add NavMeshObstacle to base train wagon prefab
4 Years Ago
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4 Years Ago
Disabled clipping check on the wagon parent trigger (now matches WorkCarts)
4 Years Ago
Codegen (fixes endless night)
4 Years Ago
Merge from send_opt
4 Years Ago
Raised end ladder volumes on TrainWagonB
4 Years Ago
Assigning coupling point pivots
4 Years Ago
merge from sav224
4 Years Ago
Added graphics.disableLightLod admin convar, bypasses all distance based light lod calculations so all lights will be no longer be disabled at a distance Doesn't affect quality settings that limit the number of active lights (eg. graphics.shadowlights)
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from apr_22_optimisations
4 Years Ago
Unsaved changes for backdrop_neutral
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
Merge from death_screen_improvements
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from cui_improvements
4 Years Ago
merge from postprocess_opt
4 Years Ago
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4 Years Ago
Reduce the chance of vehicle parts from junkpile_j
4 Years Ago
SAM Site can no longer be damaged by bullet type damage
4 Years Ago
Merge from foliage_grid_opt
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Cherry pick 70074 for comparison
4 Years Ago
Neutral studio backdrop prefab (grey + unlit)
4 Years Ago
Merge from cine_anims
4 Years Ago
Merge from steam_stats
4 Years Ago
subtract 70124