33,668 Commits over 4,140 Days - 0.34cph!
Another attempt at fixing sleepers in safe zones.
Added ropes to HAB simulation
Increased blend steps to 12
Added HAB deflated static mesh
Fixed packet flooding while reskinning using repair bench (RUST-195)
tweaks to HAB-colliders-concave-merger
Fixed serialization fuckups from the Unity upgrade / downgrade
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rowboat changes (adding storage space to the front and making the rear seat better for skins)
Disabled full screen exclusive again due to crashes (Unity downgrade)
convex collider for deflated HAB cloth
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Updated Savas Koth DM loot tables
Added L96 to Savas DM loot tables
Downgrading to Unity 2018.1.4f1
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
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Fixed intermittent impostor indirect lighting on standalone macOS/Metal builds
Fixed occlusion culling on standalone macOS/Metal builds
velocity getters for ch47
Fixed fast/underwater blur on Metal
Adding a merged server collider mesh for HAB
SAM Site turret pitch anim limit increased
Added bones to the hierarchy defining tubes positions
Attempt at fixing standalone build impostor issue
Proper impostor fix for Metal
fixed flashlight flare regression
burlap gloves skinning fix
updated rowboat model
launched rockets now properly inherit velocity and relative origin position
Added .vscode to ignore conf
Fixed a few shader compilation issues on Metal