branchrust_reboot/maincancel

35,807 Commits over 4,352 Days - 0.34cph!

6 Years Ago
pre skin approval
7 Years Ago
Small generator sounds
7 Years Ago
Fixed intermittent decals on cargoship; set mesh compression to low on models using decals to disable vertex format compression Fixed a couple mesh colliders using read-only meshes in Hapis and cargoship Fixed NRE on ent kill cargoship
7 Years Ago
Tiny perf convar tweak (4=ping, 5=everything)
7 Years Ago
Phrases
7 Years Ago
FuelGenerator.FuelConsumption is now also started when loaded from save
7 Years Ago
Fixed fuel generator not updating current energy after spawn / load
7 Years Ago
AutoTurret is no longer pooled on the client since it's now an IO entity (which currently do not support pooling)
7 Years Ago
Fixed exploit to turn auto turrets on without electricity
7 Years Ago
Fuel Generator description tweak Autoturret description update reflecting it now requires power.
7 Years Ago
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7 Years Ago
Compile fix
7 Years Ago
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7 Years Ago
Hapis mat fixes
7 Years Ago
Fix synced sounds not recycling properly
7 Years Ago
Fixed large battery colliders being removed from the server
7 Years Ago
Fixed inside terrain antihack false positive at cave_small_hard
7 Years Ago
Fix attack heli sounds not stopping on death
7 Years Ago
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7 Years Ago
Added scrap transport helicopter spawn population
7 Years Ago
Fix for server gib NRE kicking us out Protocol++
7 Years Ago
Testing fix for sign painting errors
7 Years Ago
Fixed collider errors on Hapis
7 Years Ago
Testing proper fix for gib errors
7 Years Ago
Fix for scrap transport heli gibs client errors
7 Years Ago
Update Hapis scene (required by 39063)
7 Years Ago
Fixed missing normal/tangents in powerplant's collapsed models Optimized some powerplant meshes + scene2prefab
7 Years Ago
Subtracted 39026 and set ore_node_stages to R/W (fixes derpy resource break effect)
7 Years Ago
Added tool to find collision models being used for shadow Renamed find models not using batching tool
7 Years Ago
Fixed building parts not casting shadow properly
7 Years Ago
Autoturret requires empty inv to be picked up
7 Years Ago
Removed texture streaming menu toggle and convar
7 Years Ago
Proper fix for water wells Fixed pipe_e r/w batching errors
7 Years Ago
Fixed awning colliders on Hapis Fixed water_wells invisible on Hapis
7 Years Ago
Read-only on weapons and weaponMods (testing)
7 Years Ago
Fixed gibs for patrol_heli, scrap_heli, choc_egg, water_purifier Fixed missing reference in heli_cockpit
7 Years Ago
Fixed model-opt related errors on Hapis Island
7 Years Ago
Modified gib code to also allow linking collider/physics meshes directly, to avoid having R/W on gib visual meshes Updated scrap transport helicopter gibs to use direct physics mesh path
7 Years Ago
Fuel generator workbench lvl 2 Fuel generator crafting cost balance Fuel generator vending order balance
7 Years Ago
Proper fix
7 Years Ago
Fixed compile error
7 Years Ago
Merge from mesh-opt
7 Years Ago
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7 Years Ago
merge sound import settings
7 Years Ago
Fixed large battery gibs errors Large battery can now be rotated
7 Years Ago
Fixed passengers sometimes receiving fall damage in scrap transport helicopter
7 Years Ago
Added Hapis Lake prefab for map makers
7 Years Ago
Phrases
7 Years Ago
TriggerHurtNotChild also checks mounts, not only parenting Scrap Transport Helicopter damage trigger uses TriggerHurtNotChild instead of TriggerHurt
7 Years Ago
Slightly improved SAM site visibility from a distance