branchrust_reboot/maincancel

39,834 Commits over 4,566 Days - 0.36cph!

8 Years Ago
Reduced external wall and gate crafting time
8 Years Ago
NRE fix again
8 Years Ago
NRE fixes
8 Years Ago
map progress
8 Years Ago
faster right click looting
8 Years Ago
m39 recoil reduction first person tracers appear smaller when zoomed in
8 Years Ago
SAM turret LOD4 tweak (seen further away)
8 Years Ago
Enabled skin unloading by default if system RAM is close to minimum requirement
8 Years Ago
Removed second grabpass from background blur shader
8 Years Ago
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8 Years Ago
Streamer mode now works with egg leaderboard
8 Years Ago
merge from Easter Event
8 Years Ago
Merge from Easter Event
8 Years Ago
merge from Easter Event
8 Years Ago
merge into main
8 Years Ago
Merge from Easter Event
8 Years Ago
Restored prefab label assignments (manifest issues on new prefabs)
8 Years Ago
Subtracted texture-streaming
8 Years Ago
Removed debug log in terrain texturing
8 Years Ago
Subtracted hair-morph-opts (not working properly)
8 Years Ago
Tweaked streaming settings + no discard mips Added building atlas textures to streaming pool
8 Years Ago
Added streaming controller to main camera and player_preview prefabs
8 Years Ago
Merge from texture-streaming-2 (testing)
8 Years Ago
Minor fix for water reflections in edit mode
8 Years Ago
Reverted SSR scaling (needs work)
8 Years Ago
Cloning vat fx mat uses a new fresnel feature. Cleaned redundant files.
8 Years Ago
Snowball has subsurface scattering and uses half the texture memory.
8 Years Ago
Testing water SSR optimizations
8 Years Ago
Fixed water outlining issues
8 Years Ago
Light prefab fix.
8 Years Ago
Puzzle fusebox vfx.
8 Years Ago
Disabled importer mesh compression on all models (disk only)
8 Years Ago
Terrain base pyramid only allocated when shaderlod=100
8 Years Ago
Properly disposing some RTs
8 Years Ago
Disabled morph cache debug log
8 Years Ago
Audio clip compression; testing memory/cpu tradeoff
8 Years Ago
Forgotten file
8 Years Ago
Restored BaseNetworkable label assignment (manifest issues on new entities)
8 Years Ago
New Bow model & prefab setup. Fbx/col/gibs/materials etc
8 Years Ago
Water bandwidth opts (testing)
8 Years Ago
Fixed underwater effects missing while playing in editor
8 Years Ago
Merge from hair-morph-opts (-memory footprint+player rebuild perf)
8 Years Ago
Restricted occlusion culling to d3d11 only (faulty on some Mac/Linux drivers)
8 Years Ago
bone knife / combat knife anim update - quicker wind up when throwing
8 Years Ago
skin approval
8 Years Ago
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8 Years Ago
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8 Years Ago
Oilrig_1 scene2prefab (fix attempt)
8 Years Ago
Turned fire sound off for clatter helmet
8 Years Ago
Shop icon scale fix