branchrust_reboot/maincancel

35,122 Commits over 4,293 Days - 0.34cph!

11 Years Ago
proto gen
11 Years Ago
Added ModelState lookDir handling
11 Years Ago
Added onLadder and lookDir comparison to ModelState.Equal Network++
11 Years Ago
F2 menu automatically refreshes TrackIR
11 Years Ago
added large bridge columns_A,B,C
11 Years Ago
added large bridge broken ends A,B
11 Years Ago
added large bridge foundations A,B,C
11 Years Ago
added large bridge materials.
11 Years Ago
bridge textures reduced.
11 Years Ago
Network serializer
11 Years Ago
Fixed female model detail normal size
11 Years Ago
Added timing for overall duration of the procedural generation
11 Years Ago
Fixed player aim in inventory
11 Years Ago
Merged layer antifuck branch into main
11 Years Ago
Bridge material and model tweaks
11 Years Ago
Inventory reliability tweaks
11 Years Ago
Added initial crossbow world model & wm prefab
11 Years Ago
Added bridge shit to Asset Gallery and updated materials
11 Years Ago
Adding model and textures for the mining crater
11 Years Ago
updated bridge material
11 Years Ago
Long sleeved shirt and pants highpass, mask
11 Years Ago
Don't let them in the server if family share owner is banned
11 Years Ago
Don't let them in the server if family share owner is banned
11 Years Ago
Missed this file
11 Years Ago
Fixed hapis tunnel layers Ran scene2prefab all
11 Years Ago
Changed holdtype & adjusted position of player crossbow prefab
11 Years Ago
Merge from radtown-spawn-refactor
11 Years Ago
Fixed floaty airfield hangars and warehouse
11 Years Ago
Bridge material and parts tweaks
11 Years Ago
updated AssetGallery test scene.
11 Years Ago
Making skins for building blocks more straight forward, less magic
11 Years Ago
Fixed constant reimporting when pressing play or saving
11 Years Ago
bridge material and model updates
11 Years Ago
new bridge material
11 Years Ago
merge into main
11 Years Ago
protocol++ !added crossbow for alex to fix
11 Years Ago
Updated bone, wood, and roadsign armor for better fit, collision, clipping, skinning, etc.
11 Years Ago
Fixed construction and deployable placement check regressions caused by the layer refactor
11 Years Ago
Removed debug DDraws
11 Years Ago
Fixed TweakUIMultiSelect initial state
11 Years Ago
Updated the crater texture to match variety or ground types better. Also dithered the alpha to fade out smoothly.
11 Years Ago
Tweaked god ray color around dawn and dusk
11 Years Ago
Fixed beachside trees being allowed to spawn on cliffs
11 Years Ago
Added third TrackIR rotation axis
11 Years Ago
Attraction points, attraction socket
11 Years Ago
high external wall wip
11 Years Ago
Crossbow - Updated animator, triggers, ironsights & added dryfire. Now works like the pipe shotgun.
11 Years Ago
pants icons
11 Years Ago
Quarry, pumpjack, windmill now have gradient foundations
11 Years Ago
crossbow implementation