branchrust_reboot/maincancel

33,286 Commits over 4,109 Days - 0.34cph!

8 Years Ago
Fixed building atlas lod material
8 Years Ago
Terrain atlas generator now exports directly to dds Generated new terrain atlas textures
8 Years Ago
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8 Years Ago
Added DDSUtil optional partial mip chain export Re-generated terrain atlas textures with mip chain limit
8 Years Ago
Added IsInvoking to invoke handler
8 Years Ago
NPCPlayer uses invoke handler (particularly due to CancelInvoke)
8 Years Ago
Converted some remaining stuff to invoke handler
8 Years Ago
Fixed IOOR exception in ScanForPositions.
8 Years Ago
EAC API update
8 Years Ago
Eliminated GC allocs from Projectile.DoMovement
8 Years Ago
Enabled prefab pooling on rotting flies effect
8 Years Ago
Fixed weird profiling in SkinnedMultimesh.BuildBoneDictionary
8 Years Ago
Eliminated GC allocs from Ragdoll.RagdollSetup
8 Years Ago
Eliminated GC allocs from RagdollInteritable.Inherit
8 Years Ago
More profiling
8 Years Ago
EAC API update (client side) Network++
8 Years Ago
Subtracting EAC API update
8 Years Ago
Eliminated more GC allocs from Ragdoll / RagdollInheritable
8 Years Ago
Fixed animal model root bone references often being the parent game object instead of the root bone of the rig
8 Years Ago
fixed a bunch of bugs with rounding errors in resource dispenser crappier tools now yield less total ore when playing the minigame (as intended)
8 Years Ago
Added coverage queries (CQ) explicit origin occluded binary state result Added CQ custom origin visibility result Added CQ smoothness speed factor input
8 Years Ago
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8 Years Ago
flare changes
8 Years Ago
Added auto material repacking when source textures change size Updated packed mats, maps and db
8 Years Ago
Fixed coverage query registration handling
8 Years Ago
Fixed filter mode in packed texture
8 Years Ago
ore node hotspots now use coverage queries
8 Years Ago
Fixed coverage queries frame depth mismatch
8 Years Ago
Fixed server compile
8 Years Ago
Nuked terrain.atlasmipfix
8 Years Ago
EAC API updates (attempt 2)
8 Years Ago
Updated Facepunch.Raknet plugin
8 Years Ago
EAC networking fix Network++
8 Years Ago
Compile fix
8 Years Ago
Compile fix
8 Years Ago
More item description updates and fixes
8 Years Ago
EAC profiling + hopefully GC fix
8 Years Ago
Only set isGameInitRun when it actually succeeded
8 Years Ago
Subtracting EAC API updates (let's try again next week)
8 Years Ago
More item description updates and fixes
8 Years Ago
Fixed import settings refresh on freshly generated packed textures Added toksvig roughness AA to texture packing phase Added higher quality compression mode to dds util Extended imageutil loading options and cleaned up code
8 Years Ago
ProcessGPUDeviceRequests on MainCamera called only when necessary
8 Years Ago
More item description updates and fixes
8 Years Ago
Phrases
8 Years Ago
lr300 recoil pattern is more vertical before horizontal recoilcomp convar now works with lr300/mp5 mp5 recoil pattern changed ore break effect increased in size to account for new ore models
8 Years Ago
Added Billboard Via Shader toggle to SimpleFlare to offload billboard work to shaders
8 Years Ago
added flares to flashlight/laser flashlight flare big enough to disorient targets
8 Years Ago
Fixed NRE on query unregister Flare shader cleanup
8 Years Ago
Merge from snow_biome_revamp Network++
8 Years Ago
PlayerInventory NRE fixes