branchrust_reboot/maincancel

33,286 Commits over 4,109 Days - 0.34cph!

8 Years Ago
More item description updates and fixes
8 Years Ago
Burnt Human meat now uses the correct icon instead of cooked bear meat icon
8 Years Ago
Made snow mound edges even
8 Years Ago
TerrainAnchorGenerator improvements
8 Years Ago
Added terrain anchors to tundra tall grass patches (fixes occasional floaty placement)
8 Years Ago
More manifest logging
8 Years Ago
Changed snow tilling settings / changed snow blending / shadow casting changes / snowball scale
8 Years Ago
Tweaked snow mound terrain anchors
8 Years Ago
More item description updates and fixes
8 Years Ago
Added DebugEx.Log to write to log file without stack trace Game startup logs and console commands no longer spam stack traces into game log
8 Years Ago
Formatting
8 Years Ago
reduced stone pickaxe cost
8 Years Ago
Fixed coverage queries collection handling
8 Years Ago
removed debug calls
8 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
8 Years Ago
Added depth bias for coverage query tests
8 Years Ago
Logging tweak
8 Years Ago
merge into main
8 Years Ago
Move query buffer resize to the right place
8 Years Ago
flare effect added to searchlight searchlight cost reduced
8 Years Ago
Cherry picking 22194
8 Years Ago
Safety first; fix for index out of range
8 Years Ago
▇▍▆▉ ▌▇ ▄█ ▋▆▊█
8 Years Ago
fixed skulls missing nametags
8 Years Ago
Description fixes + Phrases
8 Years Ago
▍██▍▉▇▄▌▄ ▅▉█▅▇▇▋▄ ▌▆▊▇▌▋▍ ▆▄ ▉▉▄▊ ▌▋▉▅▇
8 Years Ago
minor light flare added to ceiling lights
8 Years Ago
Removed max draggable from items (except liquids)
8 Years Ago
More description fixes and updates
8 Years Ago
▄▌▍▊▋█▋▉.▅▍▆▉▅▋▋▌▆█▌▅▇█▄▆ ▋▋▉ ▆▋▊ ▊▄▄▍ ▊█▆ ▋▉▄▌▋ ▄▇ ▌▇▋▇▌▄ ▇▌▆▇
8 Years Ago
▍▋▅▋▍ ▍▍▉▊█▆ █▇▊▍▇▉▍
8 Years Ago
Merge from eac_api_2
8 Years Ago
Network++
8 Years Ago
▌▆▍▉▌▊▍▄▄▋ ▍▌█▊▊ ▆▇▍▍▇▍▇█▋ █▉▅▋▊▄█▇ ▌▄▅▄▍▆▌ ▇█▉ ▅▊█▆
8 Years Ago
Fixed fuzz in cloth shaders
8 Years Ago
Re-enabled coverage queries for debugging
8 Years Ago
Use query fallback only on osx, if not a dev + testing mode
8 Years Ago
EAC SDK update (fixes macOS startup issue)
8 Years Ago
OSX query crash fix candidate
8 Years Ago
▇▉▌██ ▄▊█▋▍▆▆ ▌▆▉▇▆
8 Years Ago
Eliminated GC allocs from effect instantiates (IEffect.SetupEffect) Eliminated GC allocs from effect weapon bone parenting (EffectParentToWeaponBone) Eliminated GC allocs when switching resource stages (StagedResourceBreakEffect)
8 Years Ago
Profiling
8 Years Ago
Eliminated ~300B of GC allocs whenever a randomized sound was played
8 Years Ago
Larger coastal player spawn areas
8 Years Ago
small backpack fbx/materials/textures/prefab etc
8 Years Ago
Better spawn handler density enforcement
8 Years Ago
OSX/GLCore gamma-related darken fix candidate
8 Years Ago
Added high quality normal mode to material packing processor Updated analysis tool
8 Years Ago
Added packed shader support for high quality normal packing Changed packed shader keyword layout to reduce permutations
8 Years Ago
Repacked building atlas material for high quality normals