129,643 Commits over 4,140 Days - 1.30cph!
Fixed keys_default not always running
Fixed find, save convars
Converted unity GetButton to custom system
Water_treatment_plant splats painting backup
More dx9 water fixes (nvidia)
Properly replace binds, properly remove binds
Heightmap generation tweaks
Added new bindable input system
Mountain topology type
Topology support for prefab mountains
water_treatment_plant alpha splat
trainyard terrain stuff
mat tweaks
Copy default config properly
Keep existing topologies when generating the topology map
Mountain 1 prefab scene updates
Keep cliff rocks away from the mountain topology
Keep micro cliffs away from the mountain topology
Trainyard splats painting backup
No longer fill the north with snow, but add snow at a certain altitude (which is easier to reach in the north)
New rain camera effect.
fixed some missing impact effects.
SatDish splats painting backup
Prefab mountain 1 updates
Monument terrain anchor tweaks
Monument spawn rules are more relaxed about life
Mountain prefab scene updates
Mountain terrain offset behaviour tweak
Removed lighthouse foundations 1 and 2
Tweaked lighthouse spawn rule
Padding parameter for monument terrain placement
Radtown 3 terrain adjustment tweak
Don't spawn players on decor topology
new underwater world effects.
revamped snow effect.
Tweaked default salt calculation
Prefab mountain scale adjustments
Powerplant splat painting backup
Monument terrain placement supports negative padding
Satellite dish terrain adjustment improvements