reporust_rebootcancel

123,302 Commits over 4,048 Days - 1.27cph!

3 Minutes Ago
Merge from main
9 Minutes Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
15 Minutes Ago
Subtractive Merge: 122426 (New environment volume lodding was causing issues on world gen, reverting for now)
24 Minutes Ago
Floating city greybox update
31 Minutes Ago
missed some files
33 Minutes Ago
Changed EnvironmentVolume back to a MonoBehaviour and added a separate component EnvironmentVolumeLOD to control the culling
41 Minutes Ago
spotlights blockout and prefabs
47 Minutes Ago
General store grid setup, overlay page spawn
50 Minutes Ago
Setter protection (catches null value set on the client)
1 Hour Ago
iv stand meta files and texture tweaks
1 Hour Ago
Enable convex colliders and create custom placeholder collision where needed, to eliminate rigidbody issues/warnings.
2 Hours Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
3 Hours Ago
More intelligent weaving behaviour - if in client mode then skip the process entirely.
3 Hours Ago
New reset method to reset syncvars back to their default values Called on ResetState (when entering pool)
4 Hours Ago
merge from industrial_blue_light (phrases)
4 Hours Ago
added blue light to industrial lights sitem description and updated phrases
4 Hours Ago
General store grid
4 Hours Ago
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5 Hours Ago
merge from main
5 Hours Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
5 Hours Ago
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5 Hours Ago
merge from wallpaper/floor
5 Hours Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
6 Hours Ago
Fix construction guide not appearing
6 Hours Ago
Merge from environment_volume_lods
6 Hours Ago
Only registering spatially aware environment volumes to be processed by the SpatialEnvironmentVolumePass
6 Hours Ago
General store page wip
Today
merge from main
Today
Converted the EnvironmentVolume class to a LODComponent rather than having a separate component for it
Today
merge from naval
Today
Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle
Today
merge from wallpaper/floor
Today
Localized store page desc, reenabled mask
Today
merge from main
Today
Fixed HBHF config buttons not working, broken on 121245
Today
Merge from main
Today
Handle foliage grid in tutorial island
Today
Reduced amount of rad pill in jungle crates
Today
Waterwell vendor now sells advanced harvesting and crafting teas
Today
Offically allow small wooden box placement on wall shelves, small box placement eased
Today
MP5 durability/condition increased
Today
merge from turret_nurf
Today
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
Today
Logs
Today
Demo tests
Today
Hooked up a scriptable object based pose system, use a SyncVar to keep it in sync
Today
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Today
More merge fixes