reporust_rebootcancel

137,281 Commits over 4,352 Days - 1.31cph!

6 Minutes Ago
fix vclouds shader error on macos preventing them from showing up in water reflections
19 Minutes Ago
Fixed bugged candle flame.
34 Minutes Ago
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35 Minutes Ago
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39 Minutes Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
40 Minutes Ago
added mannequin poses
1 Hour Ago
replace temp wheel art with new models, update manifest
1 Hour Ago
Enable try double max distance for generating position on fishing tackle mission Potential fix for particular fishing village location spawns being unable to provide the mission
1 Hour Ago
Merge from floatingcity_boatshopkeeper_fix
1 Hour Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
1 Hour Ago
Reapply changes, S2P all floating cities
1 Hour Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
1 Hour Ago
merge from skinviewer_checkout_fix (compile fix)
1 Hour Ago
Compile fix
1 Hour Ago
Merge from main
1 Hour Ago
merge from fix_red_card_room_scientist_invisible
1 Hour Ago
merge from fix_scientist_weapon_leak
1 Hour Ago
merge from divesite_boat_spawn_fix
1 Hour Ago
merge from largeplanter_boats_fix
1 Hour Ago
merge from pipes_boat_fix
1 Hour Ago
merge from bbq_emission_fix
1 Hour Ago
merge from farming_boat_fix
1 Hour Ago
merge from floating_city_pb_safezone_fix
1 Hour Ago
merge from storepage_boxes_wordingfix
1 Hour Ago
merge from skinviewer_checkout_fix
1 Hour Ago
merge from connectmodal_removeregion
2 Hours Ago
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2 Hours Ago
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2 Hours Ago
Subscribe to network groups around the player in a chunky circle instead of square
2 Hours Ago
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3 Hours Ago
Hide region text in connect modal - was a bigger issue than first thought
3 Hours Ago
fix compile error
3 Hours Ago
easter floorpaper style update
3 Hours Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
3 Hours Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
3 Hours Ago
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4 Hours Ago
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4 Hours Ago
- Command list - Command button setup - Flex scroll setup
4 Hours Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
4 Hours Ago
Moved undo button, added short undo history
4 Hours Ago
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5 Hours Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
5 Hours Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
5 Hours Ago
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5 Hours Ago
Rustige Egg H - Updated icon
5 Hours Ago
avoid NRE when enabling indirect instancing
5 Hours Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
5 Hours Ago
merge from hamster_water_wheel -> waterwheel_deployable
6 Hours Ago
Tweaked UGC filtering panel toggle hitboxes
6 Hours Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button