244,561 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Improved the inconsistent light-bleed between billboards and meshes on forest 7's.
10 Years Ago
10 Years Ago
finished all the crouch/walk/run animations for the player holding rifle
10 Years Ago
Created torch 'attack' & 'hit' anims from the new'lit' position
10 Years Ago
updated torch extinguish anim to to start from 'lit' position
10 Years Ago
Fixed server compile error (please review)
10 Years Ago
Fixed issue with rock shader causing black flickers on the screen. Improved blending for overlay layer on the rock shader. Moved rocks mats into subfolders.
10 Years Ago
Fixed material of scaled rocks forgetting its texture references
10 Years Ago
Done some more tidying to the HEM system.
10 Years Ago
Added server administration boilerplate
10 Years Ago
Force grass and decor to refresh all outdated patches if the origin position changed by more than one patch
10 Years Ago
Can now place campfires etc on foundations etc
10 Years Ago
Fixed not being able to extend foundations
10 Years Ago
Fixed a few inconsistent billboard import settings
10 Years Ago
10 Years Ago
10 Years Ago
Created IContainable vertex halfedge and face!
10 Years Ago
Nowt again
10 Years Ago
Copy Steam binaries for Linux DS
10 Years Ago
Time of Day update to 2.1.0
10 Years Ago
Nowt
10 Years Ago
Started Adding HEM implementation
10 Years Ago
Official servers
10 Years Ago
Fixed material duplication for every instance of a scaled rock
10 Years Ago
Added and updated Grid Container
10 Years Ago
Add AI OBB obstacle to rocks server-side
10 Years Ago
Serverlist now sortable, sorted by ping by default
10 Years Ago
Re-added kinematic rigidbodies to trees (must have been removed accidentally by some merge) Fixed flying wolves
10 Years Ago
Added geometry classes. Changed polygon to no recalculate every time a new point is added!
10 Years Ago
fixed console command find
10 Years Ago
Multiple terrain heightmap, splatmap, colormap and spawn handler adjustments
10 Years Ago
Footstep effects
10 Years Ago
Deleting the shit
10 Years Ago
Build the linux dedicated server in headless non debug
10 Years Ago
Merge from main
10 Years Ago
Fucked off a load of old shit and added some new folder ready to start adding the procedural generation code
10 Years Ago
Removed some unused outdated assets Fixed import settings of forest 4 billboard 4-1
10 Years Ago
9-way crouching/crouchwalk animations for when the player is holding a rifle
10 Years Ago
New LODs and billboards (with normal maps) for every single tree.
10 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
10 Years Ago
10 Years Ago
improved many of the player movement animations (unarmed); added 9-way running animations for when the player is holding a rifle
10 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
10 Years Ago
Even more rock material adjustments
10 Years Ago
10 Years Ago
10 Years Ago
More rock material adjustments
10 Years Ago
Added wetness to the rocks shader.
10 Years Ago
Removed emissive color from tree billboards
10 Years Ago
Merging from main