224,001 Commits over 3,684 Days - 2.53cph!
Disable collecting XP stats (server perf test)
Rain collision disabled (lag)
Resizable nodes in AI designer
Full screen non exclusive - hoping to fix cursor weird fuckup shit fuck off unity
Min/max node sizes in AI Designers uses v2
Added player command related AI nodes (again)
Default min height of node in AI Designer set to 250.
Tweaks to AIDesigner+Drawing and resizing nodes.
Added rust/std ability to override standard lighting
Fixed revz rain visible through objects (RUST-905)
Shaderforge 1.27, still broken tho.
Automated Linux DS Build #379
Moved dragging detection to drag event type
Fixed UI notifications getting stuck on reconnect (RUST-1099)
Automated Windows Build #379
Module exposure settings, clear combat target goal/plan
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Fixed dragging out of inventory not always dropping items
Batching building parts
Updates Amplify Occlusion to fix fps drops
removed a crate spawn from the runway (left over)
removing (deleting this time) rotors from the airfield helis
Fixed a bunch of edge case bugs with AI designer node management/graph updating etc
fix for > 100% owneship bug
Attempted fix for next tutorial not triggering properly.
Improved responsiveness of throwables
Removed some empty goal plans from the AI database
Fixed combat "Jog To & Attack Target" missing blackboard read
Fixed various issues with the unit commands widget
Added perception condition to Human food AI module/hunt goal plan
repair bench at lvl 7
found weapons have slightly more condition (get a couple clips out of them now)
Improved text chat and moved UI
Resizing nodes except not
Added Animal Territory Herbivore AI.
- more test rooms
- revenge launcher arc speed reduced
Downgrading to Unity b21 (fixes full screen issues, unlimited framerate on ds)
Removed line instead of just commenting it out.
Removed deprecated attachment point test in unit attachments.
Merged
Starting adding stuff to differentiate a player commanded attack target
All UI animations used unscaled time
AI Designer add child node button moved to outside window so that it cannot be pushed down by DSE content listing