241,047 Commits over 3,867 Days - 2.60cph!

8 Years Ago
removing Roll Game folder
8 Years Ago
vm anim source files
8 Years Ago
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8 Years Ago
Added xbox network sample
8 Years Ago
Units should now get highest navmesh priority when arriving at interaction positions
8 Years Ago
Building System
8 Years Ago
latest bear and mammoth source
8 Years Ago
missing mammoth animations such as new attacks, limping, exhausted, agro and lookaround. Some still need lots of love
8 Years Ago
fixes
8 Years Ago
Fixed SmartObject Interaction Positions states being improperly handled by SetDestination Actions (BEF-278)
8 Years Ago
more
8 Years Ago
made pitch bigger
8 Years Ago
Added build date / version
8 Years Ago
Added version tracking to Beep
8 Years Ago
tweak
8 Years Ago
Switched to sidewards view
8 Years Ago
more
8 Years Ago
Fixes
8 Years Ago
ignores
8 Years Ago
speedyball
8 Years Ago
Root dir
8 Years Ago
FOR FUCK SAKE minimap shader
8 Years Ago
Merged Exclusivity/Blocking capabilities in Interactions (accessible through InteractionSettingsWrapper). Implemented blocking for Take All interaction on Berry Bush resource's dispensers.
8 Years Ago
Merged from main yet again.
8 Years Ago
Fixed Temperature Vital getting bad max value from simulator
8 Years Ago
ActionSettings.BreakImplementation Better End + Break impl in SetDestination Minor tick method name consistency changes
8 Years Ago
Dummy hitbox again apparently Temperature Vital and CurrentValue simulator (ambient + insulation)
8 Years Ago
FOR FUCK SAKE pipe gate, fixing glow colour/ aqdding force field
8 Years Ago
made the eyes look tired or injured where applicable
8 Years Ago
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8 Years Ago
made bear have a scary face when in combat
8 Years Ago
vm throwing source
8 Years Ago
mesh compression @low for building block meshes and colliders
8 Years Ago
Added river foam
8 Years Ago
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bot
8 Years Ago
Automated Windows Build #358
8 Years Ago
FOR FUCK SAKE factory prefab fix uv
8 Years Ago
Attempt to fix RUST-689
8 Years Ago
Fixed purple water in dx9 Fixed compilation errors in legacy gl
8 Years Ago
Created island tile prefabs. Updated water.
8 Years Ago
Large Prop D textures/models/Cols/Prefabs Trainyard, Powerplant and WTP, Military tunnels scene updates
8 Years Ago
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8 Years Ago
FOR FUCK SAKE modified all the pipe entrance to be bigger !A new pipe piece FOR FUCK SAKE rotorz prefab and room
bot
8 Years Ago
Automated Linux DS Build #358
8 Years Ago
Fixed river flow transitions to ocean
8 Years Ago
Unit.Combat and projectile event cleanup. Fixes issues with missed projectiles causing callback hangup in AttackUnit action Added hitboxes to the combat dummy Unit
8 Years Ago
Fixed autoturret serialization
8 Years Ago
Debug unit spawn group position fix AttacUnit Action state handling
8 Years Ago
Merged from main.
8 Years Ago
Editor side stuff related to block other interactions.