repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

9 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
9 Years Ago
[zombies] consolidated walls & barricades
9 Years Ago
[zombies] cancel structure if builder is given new orders
9 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
9 Years Ago
[zombies] changed the way built barricades look
9 Years Ago
[zombies] smoke particles while building
9 Years Ago
[zombies] survivors swing hammer while building
9 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
9 Years Ago
[zombies] survivor doesnt block self when moving to build
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Assemblies loaded by GameHost are now strongly signed.
9 Years Ago
Now using strongly named builds of `Pngcs.dll` and `Mp3Sharp.dll`.
9 Years Ago
Added rules in premake script to sign various assemblies.
9 Years Ago
Working on strongly naming assemblies loaded by the game host process.
9 Years Ago
[smash_blox] Ball now bounces non-uniformly.
9 Years Ago
Fixed mistake in demo recording logic, fixed SmashBlox demo.
9 Years Ago
Now working in the 3D arcade unity project again.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Fixed possible hang on game host initialization.
9 Years Ago
[zombies] wall animates being built
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Possible fix for game host not starting using Mono.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Removed temp fix used when trying to get it working on linux.
9 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
9 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Possible fix for game host not working with Mono.
9 Years Ago
Added `--restricted` option for the game host process to enable sandboxing.
9 Years Ago
Games are now loaded into a separate appdomain within the game host process.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Removed use of `pdb2mdb.exe` on Windows since games are no longer executed within Mono.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Now explicitly running `mono` on non-Windows with the `--debug` option.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Using the old temporary assembly path generator.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Remotes should always respond to remote calls.
9 Years Ago
Removed `[remote]` tags to logs and errors received from a remote game host.
9 Years Ago
Corrected cursor position.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
[zombies] survivors wait to build if building spot is temporarily blocked
9 Years Ago
Stack traces from exceptions thrown in the game host process now have line numbers for game code when running games loaded from scripts.
9 Years Ago
[zombies] survivors move to build position before building
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Re-implemented IGame.Restarted event.
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Fixed switching between games loaded from scripts.
9 Years Ago
Fixed loading games from script files.
9 Years Ago
Reduced game startup time considerably by not compressing sprite data.