repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

11 Years Ago
Some more graphics stream compression.
11 Years Ago
More compression.
11 Years Ago
More compression.
11 Years Ago
Fixed camera juddering in the test game.
11 Years Ago
Fixed camera juddering in the test game.
11 Years Ago
Merge branch 'master' into networking Conflicts: Resources/GameAPI.BudgetBoy.dll Resources/GameAPI.dll Resources/GamePackager.exe Unity/Assets/Plugins/Editor/GameAPI.Editor.dll Unity/Assets/Plugins/GameAPI.BudgetBoy.dll Unity/Assets/Plugins/GameAPI.dll
11 Years Ago
Merge branch 'master' into networking Conflicts: Resources/GameAPI.BudgetBoy.dll Resources/GameAPI.dll Resources/GamePackager.exe Unity/Assets/Plugins/Editor/GameAPI.Editor.dll Unity/Assets/Plugins/GameAPI.BudgetBoy.dll Unity/Assets/Plugins/GameAPI.dll
11 Years Ago
a control cabinet entity event is raised when a client clicks on one of the proxy cabinets if it's not already being controlled. If the owner cabinet isn't being controlled then it will change IsControlled to true and replicate the bool to other players
11 Years Ago
a control cabinet entity event is raised when a client clicks on one of the proxy cabinets if it's not already being controlled. If the owner cabinet isn't being controlled then it will change IsControlled to true and replicate the bool to other players
11 Years Ago
Games can now specify their own resolutions and update rates.
11 Years Ago
Games can now specify their own resolutions and update rates.
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Screens now automatically resize to match the aspect ratio of the game.
11 Years Ago
Screens now automatically resize to match the aspect ratio of the game.
11 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Prefabs/Cabinet.prefab
11 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Prefabs/Cabinet.prefab
11 Years Ago
Added mock JS game.
11 Years Ago
Added mock JS game.
11 Years Ago
added userprefs.meta to gitignore
11 Years Ago
added userprefs.meta to gitignore
11 Years Ago
clients can request to release control from the owner cabinet
11 Years Ago
clients can request to release control from the owner cabinet
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Merge branch 'master' into networking
11 Years Ago
Added custom resource type example.
11 Years Ago
Added custom resource type example.
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Merge branch 'master' of arcade into js-scripting
11 Years Ago
Added Sprite.Rotation
11 Years Ago
Added Sprite.Rotation
11 Years Ago
added input state so single press input can be checked over network changed player input command to network pitch and yaw view angles and a 32 bit int for button state added fps camera instead of thirdperson
11 Years Ago
added input state so single press input can be checked over network changed player input command to network pitch and yaw view angles and a 32 bit int for button state added fps camera instead of thirdperson
11 Years Ago
added a Reset method to Animation
11 Years Ago
added a Reset method to Animation
11 Years Ago
added Pow and PI to Mathf
11 Years Ago
added Pow and PI to Mathf
11 Years Ago
changed which line in game build scripts is colored green
11 Years Ago
changed which line in game build scripts is colored green
11 Years Ago
Revert "changed which line in game build scripts is colored green" This reverts commit 7ffe41b64385180998234d121b7a2293db1173db.
11 Years Ago
Revert "changed which line in game build scripts is colored green" This reverts commit 7ffe41b64385180998234d121b7a2293db1173db.
11 Years Ago
Added references to ClearScript.
11 Years Ago
Added references to ClearScript.
11 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: Resources/GameAPI.BudgetBoy.dll Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
11 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: Resources/GameAPI.BudgetBoy.dll Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
11 Years Ago
Fixed some mistakes in the test game.
11 Years Ago
Fixed some mistakes in the test game.
11 Years Ago
Happy green success bar now shows after outputting a compiled package.
11 Years Ago
Happy green success bar now shows after outputting a compiled package.
11 Years Ago
Rewritten Stage.Add and Stage.Remove so that additions / removals are queued until it is safe to apply them.