brancharcade/ovrcancel

1,415 Commits over 122 Days - 0.48cph!

11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
Split Unity project into Game and DevKit.
11 Years Ago
Merge branch 'master' of arcade
11 Years Ago
Now forcing text assets in the DevKit.
11 Years Ago
Added Rob's icon and splash image to the DevKit.
11 Years Ago
[ultimate_soldier] Started adding sounds, although volume and pitch is being ignored by unity.
11 Years Ago
[ultimate_soldier] Added knifing sound.
11 Years Ago
Added Stage.GetPanValue(pos)
11 Years Ago
[ultimate_soldier] Added pickup sound, fixed an occasional error when emitting a shooting sound.
11 Years Ago
[ultimate_soldier] fixed high stun force when getting hit by thrown gun
11 Years Ago
[ultimate_soldier] switched sfx
11 Years Ago
[ultimate_solider] sfx tweak, put back in a shell bouncing sound
11 Years Ago
[ultimate_soldier] switched knife sfx
11 Years Ago
[ultimate_soldier] guns can have different rotations peeds
11 Years Ago
[ultimate_soldier] added desert eagle and GunManager
11 Years Ago
[ultimate_soldier] added shotgun
11 Years Ago
[ultimate_soldier] AI soldiers can no longer shoot a gun theyve dropped
11 Years Ago
[ultimate_soldier] shotgun shell casing
11 Years Ago
[ultimate_soldier] gun wont look like youre throwing it when you pick it up and hold right click
11 Years Ago
[ultimate_soldier] new shotgun aimer
11 Years Ago
[ultimate_soldier] new knife aimer
11 Years Ago
Fixed DevKit audio panning.
11 Years Ago
[ultimate_soldier] new desert eagle aimer
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
[ultimate_soldier] centered sfx panning
11 Years Ago
[ultimate_soldier] made shotgun sfx less deafening
11 Years Ago
[ultimate_soldier] sfx panning relative to player
11 Years Ago
Started work on a console panel.
11 Years Ago
[ultimate_soldier] added sawedoff shotgun
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
More work on console; lines are now pooled, non-pooled lines are correctly destroyed.
11 Years Ago
Added GameAPI.Debug.Error(format, ...args).
11 Years Ago
Added console toggle button.
11 Years Ago
Fixed default BudgetBoy paused screen to be centred.
11 Years Ago
Game list is now scrollable for when there's lots of games.
11 Years Ago
Completed console for DevKit. Fixed text popups being visible on awake.
11 Years Ago
Added console toggle key bind, probably better as a key bind anyway so it can be changed. Removed some unused keybinds.
11 Years Ago
input manager didn't commit correctly
11 Years Ago
Fixed reset button, not sure how this even broke.
11 Years Ago
[ultimate_soldier] improved the way the AI aims
11 Years Ago
[ultimate_soldier] improved the way AI pick up guns
11 Years Ago
[ultimate_soldier] gun weight affects movespeed
11 Years Ago
Game list extends the full screen height
11 Years Ago
[ultimate_soldier] started working on civilians
11 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
11 Years Ago
[ultimate_soldiers] civilians move around too fast
11 Years Ago
Moved UI related scripts from GameAPI.Unity to Assets.
11 Years Ago
Set ConsolePanel.MaxRows back to 20.
11 Years Ago
Merge branch 'master' of arcade
11 Years Ago
[ultimate_soldier] Tweaked level generation to ensure there are no dead ends.