1,415 Commits over 122 Days - 0.48cph!
Now using doxygen's code block syntax for tutorials.
Now using doxygen's code block syntax for tutorials.
Merge branch 'master' into nojs
Additional comments before merge.
split up the tutorial into multiple markdown files
added tutorial game and text
Started making sure everything that shouldn't be seen is internal, and added some docs.
More documentation fixes, removed TypeScript.
Fixed a few more find + replace mistakes.
Mended some remaining casualties from the recent mass find + replaces.
Normalized documentation formatting.
Removed duplicate documentation summaries.
Fixed errors when loading Ultimate Soldier from source.
Removed Jurassic.dll.meta
Fixed errors when trying to load MemoryDungeon from sources due to the use of default parameters.
Fixed compiling C# games on Windows.
Updated TypeScript submodule.
Fixed game list in editor & the emulator standalone so that both prepackaged and loose versions of the same game can be seen and selected.
Doxygen should now see Markdown files.
changed IsPlaying to IsPaused
added a JustBecameNonzero property to Axis2
added an IsPlaying property to Animation
added a GetFrame accessor to Animation
Finished removing the need for a dedicated Resources directory for each game.
a couple doc clarifications
Started making Game/Resources not required, and so resources are loaded from each game's root directory.
Web player should compile now.
Trying to fix webplayer builds.
Now builds the standalone by default.
Removed unused build script.
No more HTML documentation timestamps.
Updated TypeScript submodule.
Temporary fix for Vector3DTest not being found by premake.
fix for C# games not running
added docs for Tilemap.cs
added docs to Graphics.cs and Graphics_Serialization.cs
untracked Pngcs meta file