repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
[memory_dungeon] more refactoring
10 Years Ago
[memory_dungeon] more refactoring
10 Years Ago
Experimental lua support, not quite working.
10 Years Ago
Experimental lua support, not quite working.
10 Years Ago
Premake script now requests the location of unity assemblies when first executed.
10 Years Ago
Premake script now requests the location of unity assemblies when first executed.
10 Years Ago
Updated .gitignore
10 Years Ago
Updated .gitignore
10 Years Ago
Removed Unity DLL files from source control.
10 Years Ago
Removed Unity DLL files from source control.
10 Years Ago
Automatically generated bindings are now functioning in Unity.
10 Years Ago
Automatically generated bindings are now functioning in Unity.
10 Years Ago
Property generation for interfaces implemented.
10 Years Ago
Property generation for interfaces implemented.
10 Years Ago
Upgraded project to U5, let's hope this works.
10 Years Ago
Upgraded project to U5, let's hope this works.
10 Years Ago
Started work on a new approach to bindings generation.
10 Years Ago
Started work on a new approach to bindings generation.
10 Years Ago
Locally pausing games when the player requests to stop playing before waiting for server confirmation, this is so the local pause screen matches the last frame sent to the server.
10 Years Ago
Locally pausing games when the player requests to stop playing before waiting for server confirmation, this is so the local pause screen matches the last frame sent to the server.
10 Years Ago
Fixed project dependencies by correcting a bug with premake.
10 Years Ago
Fixed project dependencies by correcting a bug with premake.
10 Years Ago
PreGen projects are now generated for each project flagged for binding generation.
10 Years Ago
PreGen projects are now generated for each project flagged for binding generation.
10 Years Ago
Started implementing project parsing for bindings generation, will probably try a different approach.
10 Years Ago
Started implementing project parsing for bindings generation, will probably try a different approach.
10 Years Ago
Added BindingsGenerator project.
10 Years Ago
Added BindingsGenerator project.
10 Years Ago
Renamed solution from GameAPI to Arcade.
10 Years Ago
Renamed solution from GameAPI to Arcade.
10 Years Ago
Update README.md
10 Years Ago
Update README.md
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Updated README.md
10 Years Ago
Updated README.md
10 Years Ago
Spawning Enemies from Saved State
10 Years Ago
Spawning Enemies from Saved State
10 Years Ago
Fixed GridManager loading flipping incorrectly.
10 Years Ago
Fixed GridManager loading flipping incorrectly.
10 Years Ago
Added StateLoad/StateSave to GridManager. Started to Load/Save GameStage for Mazing.
10 Years Ago
Added StateLoad/StateSave to GridManager. Started to Load/Save GameStage for Mazing.
10 Years Ago
Implemented State Save/Load for Mazing EnterScoreStage and HighscoreStage
10 Years Ago
Implemented State Save/Load for Mazing EnterScoreStage and HighscoreStage
10 Years Ago
Complete fix for gmake not recognizing changes to game resources.
10 Years Ago
Complete fix for gmake not recognizing changes to game resources.
10 Years Ago
Temporary fix for resource file updates not triggering a rebuild with make.
10 Years Ago
Temporary fix for resource file updates not triggering a rebuild with make.
10 Years Ago
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.
10 Years Ago
Fixed a mistake in premake5.lua that apparently didn't break anything somehow.