3,393 Commits over 273 Days - 0.52cph!
[memory_dungeon] card flip anim scissoring
[memory_dungeon] card flip anim scissoring
Proxy cabinets pause their game when control is lost, this allows everyone to have their game reset if no one resumes control when the time runs out.
Proxy cabinets pause their game when control is lost, this allows everyone to have their game reset if no one resumes control when the time runs out.
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Merge branch 'master' of arcade into js-scripting
Conflicts:
Unity/Assets/Materials/CabinetScreen.mat
Fixed scissoring being unreliable, added new constructors to RectX structs: RectX(Vector2x origin, Vector2x size).
Fixed scissoring being unreliable, added new constructors to RectX structs: RectX(Vector2x origin, Vector2x size).
Almost ready to start testing JS.
Almost ready to start testing JS.
Players are teleported to the game machines controller origin. Updated Bolt to latest version.
Players are teleported to the game machines controller origin. Updated Bolt to latest version.
Merge branch 'master' of arcade into js-scripting
Merge branch 'master' of arcade into js-scripting
Tweaked SmashBlox countdown animation.
Tweaked SmashBlox countdown animation.
Merge branch 'master' of arcade into js-scripting
Conflicts:
Games/SmashBlox/Main.cs
Merge branch 'master' of arcade into js-scripting
Conflicts:
Games/SmashBlox/Main.cs
Some refactoring to prepare for scripted games.
Some refactoring to prepare for scripted games.
Added countdown display to SmashBlox when paused.
Added countdown display to SmashBlox when paused.
[memory_dungeon] starting some refactoring, starting scissoring
[memory_dungeon] starting some refactoring, starting scissoring
Replaced ClearScript with Jurassic.
Replaced ClearScript with Jurassic.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Tweaked CRT pixel brightness when fully zoomed in.
Tweaked CRT pixel brightness when fully zoomed in.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Added a higher resolution CRT pixel image.
Added a higher resolution CRT pixel image.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Added CRT pixel effect to the cabinet screen shader.
Added CRT pixel effect to the cabinet screen shader.
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of arcade into js-scripting
Merge branch 'master' of arcade into js-scripting
Fixed screens in edit mode.
Fixed screens in edit mode.
Merge branch 'js-scripting' of arcade
Merge branch 'js-scripting' of arcade
Fixed screens going black after refocusing.
Fixed screens going black after refocusing.
[memory_dungeon] shuffled cards
[memory_dungeon] shuffled cards