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3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Updated scene to stop strange NullReferenceExceptions in Bolt.
10 Years Ago
Updated scene to stop strange NullReferenceExceptions in Bolt.
10 Years Ago
Fixed multiplayer test cabinet prefabs.
10 Years Ago
Fixed multiplayer test cabinet prefabs.
10 Years Ago
Added Debug configuration, fixed major performance issue.
10 Years Ago
Added Debug configuration, fixed major performance issue.
10 Years Ago
Fixed rendering.
10 Years Ago
Fixed rendering.
10 Years Ago
Fixed NullReferenceException in ControlsBase.
10 Years Ago
Fixed NullReferenceException in ControlsBase.
10 Years Ago
Audio and some parts of the graphics system seem to be working now.
10 Years Ago
Audio and some parts of the graphics system seem to be working now.
10 Years Ago
Everything compiles again, time to test.
10 Years Ago
Everything compiles again, time to test.
10 Years Ago
Audio and Controls providers implemented, just Graphics to go.
10 Years Ago
Audio and Controls providers implemented, just Graphics to go.
10 Years Ago
Finished abstracting away everything Unity related from GameAPI.BudgetBoy.
10 Years Ago
Finished abstracting away everything Unity related from GameAPI.BudgetBoy.
10 Years Ago
Graphics, audio and controls abstracted. GameAPI now compiles.
10 Years Ago
Graphics, audio and controls abstracted. GameAPI now compiles.
10 Years Ago
Finished abstracting audio.
10 Years Ago
Finished abstracting audio.
10 Years Ago
Started massive refactor to move all Unity stuff to GameAPI.Unity
10 Years Ago
Started massive refactor to move all Unity stuff to GameAPI.Unity
10 Years Ago
Added GameAPI.Unity project.
10 Years Ago
Added GameAPI.Unity project.
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/GameAPI.BudgetBoy.csproj GameAPI/GameAPI.csproj
10 Years Ago
Merge branch 'master' of arcade into js-scripting Conflicts: GameAPI.BudgetBoy/GameAPI.BudgetBoy.csproj GameAPI/GameAPI.csproj
10 Years Ago
Scissor rectangles now work.
10 Years Ago
Scissor rectangles now work.
10 Years Ago
Implemented setting / clearing scissor rects (they don't do anything yet).
10 Years Ago
Implemented setting / clearing scissor rects (they don't do anything yet).
10 Years Ago
Renamed Bounds to RectF and added a RectI struct.
10 Years Ago
Renamed Bounds to RectF and added a RectI struct.
10 Years Ago
Renamed Graphics.WidthPixels / Graphics.HeightPixels to just Graphics.Width / Graphics.Height.
10 Years Ago
Renamed Graphics.WidthPixels / Graphics.HeightPixels to just Graphics.Width / Graphics.Height.
10 Years Ago
[memory_dungeon] removed Task class
10 Years Ago
[memory_dungeon] removed Task class
10 Years Ago
Fix for coroutine awaitables iterating prematurely.
10 Years Ago
Fix for coroutine awaitables iterating prematurely.
10 Years Ago
Fixed cabinet entities missing GameCabinet scripts.
10 Years Ago
Fixed cabinet entities missing GameCabinet scripts.
10 Years Ago
[memory_dungeon] coroutine/task stuff mostly
10 Years Ago
[memory_dungeon] coroutine/task stuff mostly
10 Years Ago
[mazing] removed space from script directory names
10 Years Ago
[mazing] removed space from script directory names
10 Years Ago
Added assembly meta files to see if that fixes an issue with new clones.
10 Years Ago
Added assembly meta files to see if that fixes an issue with new clones.
10 Years Ago
Now forces the use of gmcs rather than mcs for Unix systems.
10 Years Ago
Now forces the use of gmcs rather than mcs for Unix systems.