1,877 Commits over 1,157 Days - 0.07cph!
Beta 21 changes, UI score bars can be hidden
Added a new scene for the demo
New screen cover transition
Can cycle through characters and courts
Added a point to play camera celebrations, static for now as the cameras are likely to be animated. Added camera shake on anim event. Can now exit celebrate anim state without transition. Added ape lose to controller.
Added Y and Back buttons to Unity input controller setup, fixed camera direction issue
Added animation for warning marker and lob marker
Fixed collision on trainer alt character
fixed ww court dirt and court main textures to remove erroneous court line on tramlines
added cloud_city shaders to inner_ring, wires and metal_2
commented out alpha_clipping shader component as it seems to be broken with shaderforge? clipped areas appear bright green.
rotated inner ring so the join isnt in the middle
Camera changes - near clip change on sky court, DOF change on both courts
AI tweeks, enabled special moves, fixed smash
flipped court wear in u and v axis
tweaked cloud city court and court dirt maps, made court_wear shader work on cloud city. tweaked dirt value on wild west
re-added ring rotator scripts to cloud city rings
Two player support, new front end enabled, ball power changes
Ability to flip the middle part of CC court - no collision yet
cleaned up materials. Added new shader for court_inner element, you can now set colour and text on inner segment. made texture much smaller.
added new WIP cloud rocks
Ball bounce check before starting ball modifier, changed player slide on moving to position code
Added TENN-15 RIg & anim template
Added initial 1st pass TENN-15 ready & run anims (source)
Added more 1st pass TENN run anims (source)
Added TENN anim folder, run anim game assets + clips
Added TENN-15 game character & textures / materials
added wip clouds to scene, need remoddelling and next texture. Need to work out why dx11 tessellation and displacement aren't working too.
Updates to TENN-15 rig (source)
WIP char04 ZBrush project.
Adding animation preprocessor - currently disabled
Adding test TENN15 anim
added floating city clouds and temp building
Prep for TENN15 character - Anim controller and prefab
Movement changes for TENN15
Added extra directional anims
Updates to TENN-15 maya rig
Started moving effects to use the effects manager
Marmoset temp fix for RC1
Added recycle script to explosion prefab
Updates to TENN-15 maya rig & animation source files
Removed audio listener, fixed transition
Removed effects from tennis controller, most effects now in the manager. Fixed racket issue for trainer alt prefab
Freeze effect recycled after set number of bounces
Shields now work with new ball mechanics
Updated source & game assets for TENN-15 & locomotive animations ( fresh hierarchy)