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1,877 Commits over 1,157 Days - 0.07cph!

10 Years Ago
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10 Years Ago
Moved input broadcast from input handler to player script so it can broadcast movement not driven by gamepad
10 Years Ago
Broadcast shot data instead of buttons
10 Years Ago
Send anim speed
10 Years Ago
Passing ball ID to networked player
10 Years Ago
Send ball position
10 Years Ago
added new lighting to test court, working on backdrops. added grass to wooden frames. Moved environment up slightly to fix bad shadows. Added court wear. Working on kites
10 Years Ago
Added paddle rackets. Unticked import materials from models.
10 Years Ago
Updated Elvis run south
10 Years Ago
Broadcast hit reach Prep for sending rules state
10 Years Ago
Only the player in charge of the ball can make decisions on state of the ball/game point in networked game
10 Years Ago
Now sends a ready state so server can't serve until other player is in game
10 Years Ago
added animated koinobori kites to test court. starting incense burner
10 Years Ago
Added automatic mode for lobby
10 Years Ago
Testing new hit mechanic
10 Years Ago
added dylan's new effects, added fish and new grass to test court, added incense burners
10 Years Ago
Igor pullback idle tests
10 Years Ago
Modified hit compression Target mode mini game WIP
10 Years Ago
Updated Igor controller and scene
10 Years Ago
Added chars 6, 7, and 8 to lineUp scene. Added emission option to character shader.
10 Years Ago
Added utility methods for getting shot times
10 Years Ago
Fixed network gamepad rumble issue Broadcasting fault / double fault
10 Years Ago
Removed debug UI and unused anim state
10 Years Ago
Updated backhand Igor config
10 Years Ago
added new lighting to test court, added bamboo and mountains, re animated koinobori kites, tweaked foliage shader and materials tweaked normals on cloud city court play surface
10 Years Ago
Fixed anim compression issue New transition for end of point
10 Years Ago
LionEL meta changes
10 Years Ago
added court gravel and court gravel rocks to test court. overhauled lighting, added Jason's material change ideas. Tweaked colours. Added more 2dfx
10 Years Ago
Updated LionEL controller and Prefab
10 Years Ago
Updated controller to support run->hit
10 Years Ago
added net collision to all environments
10 Years Ago
Updated transitions
10 Years Ago
Added second popup window frame
10 Years Ago
Can now independantly set speed of popup windows Visibility now set in the anim rather than code
10 Years Ago
made cloud city court area larger to fit test court's new dimensions. changed collision to be bigger. added new jetpack flame effect.
10 Years Ago
Added run Tag to controller
10 Years Ago
Ball changes to support minigames
10 Years Ago
Landing impact anim events
10 Years Ago
added Dylan's hit effects to 2DFX
10 Years Ago
Added racket script / prefab for lionEL
10 Years Ago
fixed holes on cloud city court outer mesh
10 Years Ago
Updated left hand positions for LionEL Added special move and tag to controller
10 Years Ago
made swamp court play area and collision larger to fit same size as test court
10 Years Ago
removed broken rope on raft
10 Years Ago
made wild west court area larger to fit same size as test court
10 Years Ago
added cloud city hole collision
10 Years Ago
removed mesh collider from glass
10 Years Ago
Removed collision from court prefab - now uses per scene collision Deuce mode WIP
10 Years Ago
Removed some legacy network stuff Added VS Modified shot selector to handle shots within hit range but require a run
10 Years Ago
Ball machines now use spline based ball movement