1,877 Commits over 1,157 Days - 0.07cph!
New Elvis mesh,blends, updated rig, re-exported all anims (ready for Ian to make changes to character prefab)
Rebuilt Elvis Prefab
Fixed various meta files
Removed unused mesh
Fix for material issue with transition
Adjusted char alpha shader to be doublesided. Added to Elvis's racket string.
Added char alpha shader to Mavis's racket.
Lion-El death & win02 anims
Ball target range can be increased
Camera height tracking can be disabled
Can now win deuce mode test game
updated shaderforge version. tweaked cloud city outer court colour
added new targets with animations. viewable in cloud city court
Updated trigger zones to handle new targets
For for AI not responding
added collision to target, added vertex colours so can set individual ring colour, tweaked hit anim
Re-assigned missing textures. Updated ApeTex_d.
Removed rackets from controller, now defined in config file per character
Can now set anim param in config file to simplify controller transitions
Added new hit effects
Rackets can now play multiple effects
Testing special move effect
added early lava court plane, rocks and lava
FPS
Added targets to showdown mode
Fix for hit reach issue in MP
added second court half to lava court, working on rocks
added unique rock to lava court
Testing out racket trail effect
cut in to lava court platforms to make it less uniform
removed component with missing script
fixed collision on test court
5.2 updates, Removed TextMesh
Changed the way anim length is returned
added stalagmites to lava court
added more stalagmites to lava court, changed material, working on court surface
First pass racket trail effect.
Added lava court to front end, ditched 3D scene behind ui
New fireball effect
Fixed ball size issue after special
added lava vents to lava court and checked in dylan's effects.
added lights to vent light groups and created proper prefabs
moved lights to correct folders
added lava fires and vents to court side 2 on lava court
Started work on new match rules
Fixed light in ball
added rock wall to unity scene
added new lava rock walls 1-5 and positioned in scene. added lava effects particle smoke
Changed serve mechanic
Fixed plugins for xbox
Each shot animation can now have individual return power