repodeucecancel

1,877 Commits over 1,157 Days - 0.07cph!

8 Years Ago
Steal special can be disabled
8 Years Ago
Added steal effect over player
8 Years Ago
Fixed visual settings issue when just viewing court Disabled loader when no longer needed
8 Years Ago
Optimised lights in temple / test scenes
8 Years Ago
added new outer floor texture to unity, testing grass skirting
8 Years Ago
8 Years Ago
Added missing files
8 Years Ago
Updated life steal effects Updated Particle Playground
8 Years Ago
added grass skirt and new outer floor with new grass shaders, removed blue lights.
8 Years Ago
Lifestealer gets recycled / removed at end of point
8 Years Ago
Fixed inputs for non standalone platforms
8 Years Ago
removed prefab updated controller
8 Years Ago
Added life steal modifier
8 Years Ago
Switched to SF 1.25 will jump to 1.26 on Unity upgrade
8 Years Ago
Removed scene items Updated texture metas
8 Years Ago
added howie's backdrop, added a lot more grass, working on grass shader. repositioned roots so they don't obscure the camera. tweaked court lines normals
8 Years Ago
Life Stealing special WIP
8 Years Ago
added dylan's new lifesteal effects to unity project
8 Years Ago
Cowboy backhand anim + updated forehand meta
8 Years Ago
re-exported grass mesh and synced its uvmapping up with grass so lightmap works on it properly. repositioned trees and roots. undulated the ground a bit. removed lights, working on light emission. added lightprobes. added normal map for court lines.
8 Years Ago
Removed unused mesh
8 Years Ago
Updated Igor prefab
8 Years Ago
Added Cowboy racket, Updated prefab, Started cleanup
8 Years Ago
Moved textures Created Cowboy prefab and controller
8 Years Ago
Cowboy character Forehand anim racket files & anims
8 Years Ago
Updated UNET test
8 Years Ago
added background trees to temple court. working up roots. created new background tree shader. tweaked grass outer shader to fade out properly. adjusted lighting
8 Years Ago
Missing files
8 Years Ago
UNET relay test
8 Years Ago
added new trees and tree roots to temple court, added wip shader and tweaked lighting
8 Years Ago
added temple stairs roots 2 to temple court with correct maps
8 Years Ago
Enabled range for shot power Tweaked Igor / Mavis config Fixed anim looping bug on idle
8 Years Ago
Focus shot now has it's own entry in shot power table Updated lob for Igor to work with new system
8 Years Ago
Temple court can be selected
8 Years Ago
added stairs roots 2 to temple court
8 Years Ago
Added scene
8 Years Ago
Added debug shot power
8 Years Ago
Updated the in game updates text
8 Years Ago
Updated AI - now a bit less brutal Removed unused config params
8 Years Ago
Reduced net Z velocity Tweaked hit values
8 Years Ago
Moved smash target position Added win/lose to character controllers
8 Years Ago
Lob is now easier to return Exit transitions for owl / mavis
8 Years Ago
Updated Igor Controller with win/lose Added win/lose states to rules
8 Years Ago
Updated Mavis smash, removed jolty movement on motion bone
8 Years Ago
Updated special meter effects
8 Years Ago
Reworked standard ball modifier bounce code
8 Years Ago
checked in new temple light cookies and added eclipse anim
8 Years Ago
Added modifier test script
8 Years Ago
Added extra transitions Igor Serve->Run LionEL Hit -> Run Serve -> Run
8 Years Ago
added Dylan's new UI iconbolts to deuce project