repodeucecancel

1,877 Commits over 1,157 Days - 0.07cph!

9 Years Ago
Steal special can be disabled
9 Years Ago
Added steal effect over player
9 Years Ago
Fixed visual settings issue when just viewing court Disabled loader when no longer needed
9 Years Ago
Optimised lights in temple / test scenes
9 Years Ago
added new outer floor texture to unity, testing grass skirting
9 Years Ago
9 Years Ago
Added missing files
9 Years Ago
Updated life steal effects Updated Particle Playground
9 Years Ago
added grass skirt and new outer floor with new grass shaders, removed blue lights.
9 Years Ago
Lifestealer gets recycled / removed at end of point
9 Years Ago
Fixed inputs for non standalone platforms
9 Years Ago
removed prefab updated controller
9 Years Ago
Added life steal modifier
9 Years Ago
Switched to SF 1.25 will jump to 1.26 on Unity upgrade
9 Years Ago
Removed scene items Updated texture metas
9 Years Ago
added howie's backdrop, added a lot more grass, working on grass shader. repositioned roots so they don't obscure the camera. tweaked court lines normals
9 Years Ago
Life Stealing special WIP
9 Years Ago
added dylan's new lifesteal effects to unity project
9 Years Ago
Cowboy backhand anim + updated forehand meta
9 Years Ago
re-exported grass mesh and synced its uvmapping up with grass so lightmap works on it properly. repositioned trees and roots. undulated the ground a bit. removed lights, working on light emission. added lightprobes. added normal map for court lines.
9 Years Ago
Removed unused mesh
9 Years Ago
Updated Igor prefab
9 Years Ago
Added Cowboy racket, Updated prefab, Started cleanup
9 Years Ago
Moved textures Created Cowboy prefab and controller
9 Years Ago
Cowboy character Forehand anim racket files & anims
9 Years Ago
Updated UNET test
9 Years Ago
added background trees to temple court. working up roots. created new background tree shader. tweaked grass outer shader to fade out properly. adjusted lighting
9 Years Ago
Missing files
9 Years Ago
UNET relay test
9 Years Ago
added new trees and tree roots to temple court, added wip shader and tweaked lighting
10 Years Ago
added temple stairs roots 2 to temple court with correct maps
10 Years Ago
Enabled range for shot power Tweaked Igor / Mavis config Fixed anim looping bug on idle
10 Years Ago
Focus shot now has it's own entry in shot power table Updated lob for Igor to work with new system
10 Years Ago
Temple court can be selected
10 Years Ago
added stairs roots 2 to temple court
10 Years Ago
Added scene
10 Years Ago
Added debug shot power
10 Years Ago
Updated the in game updates text
10 Years Ago
Updated AI - now a bit less brutal Removed unused config params
10 Years Ago
Reduced net Z velocity Tweaked hit values
10 Years Ago
Moved smash target position Added win/lose to character controllers
10 Years Ago
Lob is now easier to return Exit transitions for owl / mavis
10 Years Ago
Updated Igor Controller with win/lose Added win/lose states to rules
10 Years Ago
Updated Mavis smash, removed jolty movement on motion bone
10 Years Ago
Updated special meter effects
10 Years Ago
Reworked standard ball modifier bounce code
10 Years Ago
checked in new temple light cookies and added eclipse anim
10 Years Ago
Added modifier test script
10 Years Ago
Added extra transitions Igor Serve->Run LionEL Hit -> Run Serve -> Run
10 Years Ago
added Dylan's new UI iconbolts to deuce project