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1,877 Commits over 1,157 Days - 0.07cph!

11 Years Ago
Added lobbed shot marker, started to add new score panels
11 Years Ago
Updated Ape lose anim source
11 Years Ago
Added rotator
11 Years Ago
Updated Toolbag scene with TENN-15. Char03 final art assets.
11 Years Ago
Added shaker to main camera, moved minecarts and paths to their own gameobject
11 Years Ago
TENN-15 test anim scene for Alex.
11 Years Ago
Anim test playblast of TENN-15.
11 Years Ago
Removal of old playblasts.
11 Years Ago
finished cloud city net mesh and shader
11 Years Ago
fixed broken meshes in wild west level, fixed shader on powerup crystals, added new net
11 Years Ago
When scene loads as additive sjybox material gets reset
11 Years Ago
started on tennis ball mesh, unwrapped. re-exported cloud city fbx, added net to both sides
11 Years Ago
Experimenting with new ball movement
11 Years Ago
Added Trainer hit anim
11 Years Ago
Testing ball spline
11 Years Ago
Updated optimisation settings on Ape_win_02
11 Years Ago
added new ball with shader where you can set the colour for each segment and dividing line, added to cloud city env. Tweaked ring rotation speeds to be much slower, added middle ring (might need to tweak mesh), fixed DOF on main camera
11 Years Ago
Added Ape 'smash' special move
11 Years Ago
Updated ball test
11 Years Ago
tweaked ball colour per scene, changed DOF
11 Years Ago
First pass of new ball mechanics
11 Years Ago
filling in skybox diffuse, changed name to correct name
11 Years Ago
Changed default ball size and trail, switched to new ball mesh, changed spline type for ball movement, added ball initial velocity
11 Years Ago
Rendersettings can be stored in court controller prefab and restored when loading a scene as additive
11 Years Ago
Modified ball trail, court controller can now set ball colour per scene
11 Years Ago
tweaked cloud city gradient colours, added new wip skybox
11 Years Ago
set ball colours and ball trail colour on cloud city scene
11 Years Ago
removed ball from cloud scene
11 Years Ago
Updated score panels
11 Years Ago
Removed banner, show game wins
11 Years Ago
tweaked cloud city gradient colours, smoothed outer ring.. made alpha on it more opaque. coloured middle ring more
11 Years Ago
tweaked sunshafts and bloom settings to be brighter and more yellow
11 Years Ago
set ring rotation to be more gyroscopic
11 Years Ago
added court wear shader to cloud city court (needs setting up ian?) tweaked material on other metals changed light names in both wild west and cloud city courts both to "scene_light"
11 Years Ago
fixed super glowy net, set to 0.75 on emission on shader
11 Years Ago
samed psd
11 Years Ago
Added WIP ape taunt anim (source)
11 Years Ago
Updated powerbars, removed old UI, added light to game scene that can be set to the sun property in additive scenes
11 Years Ago
Removed the preview camera - this will now share the same camera as gameplay
11 Years Ago
added lighting gradient colours to court controller for cloud city
11 Years Ago
created court main and ring shader with colour control, need to add vertex alpha component
11 Years Ago
Added 1st pass Ape taunt anim
11 Years Ago
cleaned up skybox texture
11 Years Ago
Character renders from Toolbag for Mondays review.
11 Years Ago
tweaked net shader
11 Years Ago
split rings in to 4 segements and added new rotation, changed rotation script to add Y axis rotation, tweaked smoothing groups and shader on rings
11 Years Ago
tweaked lighting values on metal shaders on cloud city
11 Years Ago
re-exported cloud city court with dust mask map channel set to 1 and added that to shader
11 Years Ago
Ball mechanic changes - Topspin and slice fixed
11 Years Ago
Updated UI sets / games indicators