127,271 Commits over 4,109 Days - 1.29cph!
Fixed pickup menu difficulty
Cannot place items or build over junkpiles
Deferred mesh decal merge cleanup
Fixed shader compilation warnings
Optimized deferred mesh decal rendering using mrt blending
Fixed connection queue exploit
Network++
Removed deprecated shaders, switched some to built-in
Started updating shaders to u5.6 b3
reduced shader variants (build times)
Added terrain data serialization
Added compression
Added caching
Flamethrower optimisation
Semi-auto rifle optimisation
Fixed aiming signal insanity
spear, torch, melee, rifle
Time world load and world spawn independently
bota, grenade, bandage, bow, construction, pistol