128,955 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Fix for motion vector shader mishandling non-HasLastPositionData; fixed particles getting extreme/wrong blur
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Fixed occlusion on standard lighting overrides; now handled by lighting func
Fixed rust/std shader inspector layer open/close states in multi-materials
Added fuzz layer to rust/std-hair + increased exponent range + using per-pixel normal for aniso vector calc
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                added bone armor suit
disabled other bone armor types
added cactus flesh item
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Improved bone armor textures
Correct over/under for bone armor/mask
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from prerelease, hold on to your GPUs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Evac pipes in canyon now cull
MT roll up doors now cull
fixed some facility rooms in MT not culling
big numbers decals on walls and doors in MT now cull
fixed a not culling wall block and industrial prop in trainyard
bottom powerplant chimney pillars do not cull (no more floating chimneys)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added two more projectile rejection cases to combat log
Hit area in combat log is lower case
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Lighthouse layout changes and cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lighthouse monument visual update/polish
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adjusted muzzleboost firing rate scalar to compensate for the full auto repeat delay fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed swimming being a pain in the ass in the military tunnels
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Fix for RUST-984 - Roof prefabs not casting shadows from the sides
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed ore spawners in the military tunnel monument
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lr300 gunshot tweaks round 2
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Natural Caves greybox set progress (models, calibration)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                adjusted the left elbow position on viewmodel for a bunch of weapons ( SMG / ak47 / flamethrower / etc... )
 
                
                
                
                
                
             
         
        
            
            
            
                
                muzzle flash smoke hidden when aiming
weapon fov's adjusted to look more natural
aiming down the sight lowers near clip plane (less viewmodel clipping)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lighthouse layout update and various fixes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tone down the exagerated movement of viewmodel animations to make the guns look more solid. ( ak47 / smg / thompson / semi-auto rifle )
 
                
                
                
                
                
             
         
        
            
            
            
                
                candlehats and minerhats use half as much fuel
 
                
                
                
                
                
             
         
        
            
            
            
                
                replaced howizer muzzle flashes with more realistic smaller less bright versions
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                reduced diminishing xp for finding loot and gathering
 
                
                
                
                
                
             
         
        
            
            
            
                
                tracers are visible in first person again
updated to unity 5.4.1
protocol++
 
                
                
                
                
                
             
         
        
            
            
            
                
                reduced horizontal recoil of semi auto rifle
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed NRE's for some projectiles
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                lowered initial distance of rifles
less HDR on first person tracer
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed the silencer on the semi-auto rifle looking like a "limp dick"
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed local tracers showing up for one frame on close objects
fixed muzzle flashes sometimes not casting real light
fixed weird glow on other peoples heads when shooting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Caves - more puzzle rooms greybox