branchrust_reboot/main/d11_console_versioncancel
4,549 Commits over 731 Days - 0.26cph!
[D11][UI] Altered sleeping translation
[D11] Weighted Vertex Normals, Industrial Buildings.
[D11] [UI] Standardised language code format.
[D11][UI] Cancel pickup sound when opening inventory
[D11] [UI] Updated retail manifest with correct languages.
[D11] wooden_cabin collision fbx fixes
[D11][UI][#3861] Fixed issues with loading cancel
[D11] [UI] Manifest update and added both language and culture codes to localisation files.
[D11] Stop playing radiation sounds slightly above 0 radiation
[D11] Swapped Server Row icons and Loading Icon to use TX_MainMenu.png sprites
[D11] Further Weighted Normals pt6
[D11][Animation][#3820][#3843] Fixed player shadow animations
[D11[UI] Play item pick up sound when higlighting an item, fixed issue with left hand select icon in options screen
[D11] Adjustments to Connected Players list
[D11] Changes to In Game Sleeping notification
[D11] [UI] Fixed missing characters in Latin/Cyrillic Character set (Didn't include both upper and lower case characters).
[D11][UI] Fixed incorrect colour in leaderboard
Compile fix, added Master/Master Packaged build options for XB1
[D11][UI] Moved Lock icon and platform icon in server entry to left hand side.
Support for disabling logging completely at the C# compiler level
[D11] Changed the platform check in voice speaker to xbl from ps4 so that it runs the correct checks
[D11][UI] Added options bar for in gameoptions stats
[D11] [UI] Increased resolution of NotoSans font atlas from 1024x1024 to 2048x2048.
[D11][UI] Changed credits screen controls
[D11][UI] Added Online check to stats/leaderboard
[D11] [UI] Removed NotoSans bold font following guidelines for Chinese/Japanese/Korean bold fontface issues.
[D11][UI] Fixed issue with ingame options
[D11] Prevented footstep sounds from repeating
[D11] Fix for crash related to codelock Load()
[D11] Fixed up indexing issues with XB communication checks that were causing problems when connecting to servers.
[D11][UI] Changed turn on light hint to show for flashlight Added conformation popup for kill and respawn option
[D11][UI] Changed turn on light hint to show for flashlight.
[D11][UI] Fixed options titles been lowercase
[D11] Weighted Normal Changes pt5
[D11] Weighted Normal Changes pt4
[D11][#3809] Double wooden doors now appear correctly.
[D11][UI][#3853] Fixed graphical issues with the auto equip feature.
[D11][#3575] Code locks now show the correct colour when locked/unlocked.
[D11] Further Weighted Vertex Normal Changes.
[D11] [UI] Fixed remaining languages not stating their language in native spelling. Increased texture size for Roboto fonts.
[D11] Fix broken screenshake when removing one from the list whilst others are still playing