branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

5 Years Ago
[D11] [LOC] Tweaks to American English localisation file to fix some missing strings.
5 Years Ago
[D11] Fuel Engine Material Fix
5 Years Ago
[D11] [UI] Fixed some localisation issues.
5 Years Ago
[D11] Fixed missing function in PS4 specific file.
5 Years Ago
[D11] Added define around overrideShader variable.
5 Years Ago
[D11] Added support for XB Crossplay Auth as outlined in 3075. Fixed block list issue missed in 44604.
5 Years Ago
[D11] [LOC] Added translations for languages.
5 Years Ago
[D11] Removed unneeded components/ gameobjects from Find/join game and ingame options prefabs
5 Years Ago
[D11][#3310] Move Serialized variables outside of client define in ui
5 Years Ago
[D11] Wood Spikes Fix
5 Years Ago
[D11][#3310] Restore client define to standalone default defines.
5 Years Ago
SRP implementation of Render Complexity Debug Shader, fixed for HDRP
5 Years Ago
[D11] Launch Site Planter Fix
5 Years Ago
[D11] Fix for Floating Assets in Stone Quarry
5 Years Ago
[D11] Bump network protocol
5 Years Ago
[D11] Missing file from 44603
5 Years Ago
[D11] Complete player blocking system allowing for platform (xbl/psn) blocked users to be automuted in game. Warns players about blocked users in a server.
5 Years Ago
[D11] Fix for NRE #3306
5 Years Ago
[D11] New version of anti-cheat
5 Years Ago
[D11] Fix for z fighting in Bandit camp control room
5 Years Ago
[D11] Fix for Walkways having incorrect LOD vertex colours
5 Years Ago
[D11] Bright fallen tree fix
5 Years Ago
[D11] Fix for bandit guards clothes looking incorrect (May need further tweaking + Shirt still needs fixing as I cannot find it in filepath)
5 Years Ago
[D11] [UI] Fixed translations on map having triple underscores visible.
5 Years Ago
[D11] [UI] Tweaked message for controller disconnect popup.
5 Years Ago
[D11] Fix for Blue Barrel brightness
5 Years Ago
[D11] Fix for supermarket counter being too glossy
5 Years Ago
[D11] Upscaled some textures that have texture streaming mipmaps enabled
5 Years Ago
[D11] Fix for spherical tank SLOD being hidden
5 Years Ago
[D11] + Changes to building core LOD Distances
5 Years Ago
[D11] Spinning Wheel Material Fix
5 Years Ago
[D11] Building parts atlas texture tweak
5 Years Ago
[D11][UI] Fixed issues with rendering Japanese text in ingame menus
5 Years Ago
[D11] Bandit Town SLOD colour fix
5 Years Ago
[D11] Fixed Wooden Rowboat
5 Years Ago
[D11][UI] Added font for Japanese, Korean & Chinese text, Adjusted button options size and find join game header sides
5 Years Ago
+ water shader changes
5 Years Ago
[D11] [#3115] Fire arrow textures now correct.
5 Years Ago
[D11] Vending Machine Screen Fix
5 Years Ago
[D11] Shelf texture tweak
5 Years Ago
[D11] [#3260] Removed unneeded debug logging code.
5 Years Ago
[D11] [#3260] Campfire flames now emitting correct amount of particles [#3100] Flamethrower texture now correct. [#3115] Fire arrow now shows correct flame material.
5 Years Ago
[D11] Fix for NRE on PuzzleReset
5 Years Ago
[D11][FOG] Some material fixes to the fog wall ( double sided/alpha transparent )
5 Years Ago
[D11] [Art] [#3215] TreadAnimator script from M2Bradley will no longer show red error messages
5 Years Ago
[D11] Fixed the server time/clock display on the game options/pause screen
5 Years Ago
[D11] Fix for Reed LOD3s being bright green
5 Years Ago
[D11] Fix for tree bark caps being overly shiny.
5 Years Ago
[D11] Fix for rowboat collision
5 Years Ago
[D11] Reimported Translations for Korean and Japanese, fixed small issue with translation class if translations values are null or empty.