branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

5 Years Ago
[D11] Changed keycards materials to match Steam version
5 Years Ago
[D11] [Graphics] [#3206] Keycards match their colour and static bbq particle system fix
5 Years Ago
Fix for incorrected calculation of instanced mesh LOD distances where the LOD meshes were scaled separately from the LODGroup (e.g. driftwood_set_2.prefab), bug 2253
5 Years Ago
[D11] + Remainder of scenes - in scene LOD tweaks + Couple of minor bug fixes (Floating objects, bad LOD transitioning) + Bunch of scene to prefabs of scenes using incorrect prefabs
5 Years Ago
[D11] Fixed Airfield SLODs slightly incorrect position + Fixed landmine scale
5 Years Ago
[D11] + Pumpjack-static - Fix for the broken prefab (Objects changing places when transitioning through LODs)
5 Years Ago
+ Changes to the water shader added in reflection probes and did some optimisations
5 Years Ago
[D11] Fixed bright green Hanging ivy in caves
5 Years Ago
Wrap RestartExecutable call in #if ENABLE_D11_APPLICATION_RESTART
5 Years Ago
[D11][UI][#3239] Fixed been unable to split stacks of items
5 Years Ago
[D11][#3109] Fixed been unable to place water purifier on campfire, fixed campfire collision and deployment guide scale , fixed deployment guide sticking around when walking way from campfire
5 Years Ago
[D11] Dredging Boat z fighting fix
5 Years Ago
[D11] [UI] Disabled Server Stats page on in game options carousel.
5 Years Ago
+ Added in a early version of HDRP water shader
5 Years Ago
Fix some mismatched profiling markers
5 Years Ago
Allow the deep profiling build option to work
5 Years Ago
Save a bit of memory on the asset bundles by disabling load by filename
5 Years Ago
Fix for output instance buffer not being rebound when it's reallocated and BRG is being used
5 Years Ago
Remove unnecessary MeshOccludee components on instanced meshes when they're in child objects and relax rules about where LOD meshes can be in the hierarchy
5 Years Ago
Fix for far away trees in editor when ps4 platform is selected
5 Years Ago
[D11] + LOD tweaks - Up to Spherical Tank
5 Years Ago
[D11] Vending Machine Green Brightness Distance Fix
5 Years Ago
[D11] Fixed Magenta Signs at Compound/Outpost
5 Years Ago
[D11] Spikes Floor Magenta Texture Fix & Bandit Camp Boat Collision Fix
5 Years Ago
[D11] + Launchsite Assets LOD Tweaked
5 Years Ago
[D11] SceneToPrefab fix, Launch site fix
5 Years Ago
Disable unnecessary instancing index stream on PS4
5 Years Ago
[D11] Fixed calls to old function name hidden behind defines.
5 Years Ago
Some fixes for the far away trees
5 Years Ago
[D11] Few materials tweaks + Fixed Junk pile scale
5 Years Ago
[D11] [UI] Loading screen client/server calls more specific in WorldSetup.
5 Years Ago
[D11] [UI] Loading screen changes to address confusing server/client calls to update loading screen text.
5 Years Ago
Fix for booting from procedural map scene
5 Years Ago
[D11] UI Texture Resizing
5 Years Ago
fix for bug 3244, server code running on client
5 Years Ago
[D11] Define fix
5 Years Ago
[D11] Fixed Gas Station SLOD and Cave System issues, Fixed Magenta Textures at Launch Site and fixed grass specular maps using packed map.
5 Years Ago
[D11] Enabled restart function when leaving server on console
5 Years Ago
[D11] Bandit Town to Harbour 2 (In Scene Order) LOD's tweaked
5 Years Ago
[D11] [#2230] Boat no longer goes invisible.
5 Years Ago
[D11] Made wooden cubicle walls less glossy
5 Years Ago
[D11] Gas Station SLOD changes
5 Years Ago
[D11] [#3121] Rock material fixed.
5 Years Ago
[D11][DTLS] Fixed network metrics
5 Years Ago
[D11] Missing Translations added to json file that were picked up by the Translate.Get function as not returning a value.
5 Years Ago
[D11] Bright Green Reeds Fixed + Junk_Pile_B vertex shaded
5 Years Ago
[D11] [#3173] Spamming favourite no longer crashes the game, and no longer causes an NPE
5 Years Ago
[D11] + Airfield LOD distances tweaked
5 Years Ago
[D11] NRE fix
5 Years Ago
[D11] [#3100, #3101, 3115] fire materials fixed. [#3173] Spamming favourite no longer crashes the game.