branchrust_reboot/main/d11_console_versioncancel
4,549 Commits over 731 Days - 0.26cph!
[D11] [Animation] [#3218] Jumping while holding a holdable item does not cause that item to judder rapidly anymore
[D11] removes anti-hack snap/warp but leaves in the time sanity checks
[D11] latest anith cheat changes
[D11] latest anti-cheat changes
[D11] latest anti-cheat fixes
[D11] Launch Site Missing Prefab partial fix
[D11] Decal Material Fixes. Cutout material fix for ice sheets.
[D11] Fix for floating assets at Lighthouse
[D11] [Text/LOC] [3320] Water containers info showing "water remaining" instead of "fuel remaining"
[D11] 3322 Removed option to use player info widget to access Rust Coin purchase page. Hidden coin display to reflect this.
[D11] Add metrics logger for detailed player logs
[D11] [Controls] [#3296] Control settings persist after re-launching the title.
[D11] fixed issue with GetBlockedUIDs in Platformservicesnull.cs
[D11] [UI] [LOC] Fixed Japanese text being truncated in certain places.
[D11] Upscaled few textures that looked low res in game and have texture streaming enables
[D11] [LOC] Tweaks to American English localisation file to fix some missing strings.
[D11] Fuel Engine Material Fix
[D11] [UI] Fixed some localisation issues.
[D11] Fixed missing function in PS4 specific file.
[D11] Added define around overrideShader variable.
[D11] Added support for XB Crossplay Auth as outlined in 3075. Fixed block list issue missed in
44604.
[D11] [LOC] Added translations for languages.
[D11] Removed unneeded components/ gameobjects from Find/join game and ingame options prefabs
[D11][#3310] Move Serialized variables outside of client define in ui
[D11][#3310] Restore client define to standalone default defines.
[D11] Launch Site Planter Fix
SRP implementation of Render Complexity Debug Shader, fixed for HDRP
[D11] Fix for Floating Assets in Stone Quarry
[D11] Bump network protocol
[D11] Missing file from
44603
[D11] Complete player blocking system allowing for platform (xbl/psn) blocked users to be automuted in game. Warns players about blocked users in a server.
[D11] New version of anti-cheat
[D11] Fix for z fighting in Bandit camp control room
[D11] Fix for Walkways having incorrect LOD vertex colours
[D11] Bright fallen tree fix
[D11] Fix for bandit guards clothes looking incorrect (May need further tweaking + Shirt still needs fixing as I cannot find it in filepath)
[D11] [UI] Fixed translations on map having triple underscores visible.
[D11] [UI] Tweaked message for controller disconnect popup.
[D11] update some unused shaders just to shut up the errors.
[D11] add missing engineTime in Entity message
Disabled probe volume stuff
[D11] can't really have this error due to needing the scripts to compile in order to be able to use the Switch menu in the first place
Fixes for foliage shaders
[D11] update climate code, had to switch off D11_OPTIMIZE_CLIMATE as the main branch version has changed substantially. This fixes one of the per-frame shader output width warnings too.
Kill off a VERY slow GameObject.Find in the HDRP package