branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

5 Years Ago
[D11] Texture size tweaks to tools
5 Years Ago
[D11] Content/Building and Weapon Texture Resizing - A to D Weapons only.
5 Years Ago
Fix for instancing not working on certain objects like bushes
5 Years Ago
Enable burst compiler on foliage culling
5 Years Ago
[D11] Texture size tweaks to deployables
5 Years Ago
[D11] Texture size changes for the food folder
5 Years Ago
[D11] Remove FPS & FOV buttons from Options - FOV is now set at 60
5 Years Ago
[D11][DTLS] Syncronized shutdown. Make sure the connection thread has finished and the DTLS instanced has been destroyed before exiting the gane.
5 Years Ago
[D11] ComponentItems - Texture Resizing
5 Years Ago
[D11] Texture build size changed for Building and Clothes folders
5 Years Ago
[D11] Texture Generic Folder - Reduced Texture Size
5 Years Ago
[D11] Write keys to log fix.
5 Years Ago
Multithreaded foliage "culling"
5 Years Ago
[D11] [#3121] Fixed Shipping containers and portacabin colours.
5 Years Ago
deleted plastic private files
5 Years Ago
Fix for client side entity cache
5 Years Ago
[D11] Fixed LOD and Texture issues on various launch site assets.
5 Years Ago
[D11] [Graphics] [#3193] Holo sight is now working as intended
5 Years Ago
[D11] Tweaked Icon sizes down
5 Years Ago
[D11] Icon build size made smaller
5 Years Ago
[D11] Localisation logger updated to remove entries it finds if they've previously been logged. Added some final missing translations to json file.
5 Years Ago
[D11] More Localisation work. Trimmed translations from json file (triple underscores to indicate not for translation), fixed some loading screen translations not being actually translated. Added code to help debug missing code-based translations.
5 Years Ago
[D11] Icon size shrinking, fixing a few LOD and texture issues.
5 Years Ago
[D11] Changed hemp plant LOD
5 Years Ago
[D11][UI] Fixed issue with server messages overlapping.
5 Years Ago
[D11] [#1314] Forgot to checkin this meta file..
5 Years Ago
[D11] [#3134] Another fix for this bug.
5 Years Ago
[D11] [#3134] Missed prefab from previous fix
5 Years Ago
[D11] [#3134] Renamed collision object, error no longer appears.
5 Years Ago
[D11] Turn audio back on
5 Years Ago
Smooth transition on hemp seedling
5 Years Ago
[D11] [#3151] Changed ocean material to transparent, no longer clips through the boat.
5 Years Ago
[D11] [UI] [#3176] Locked My Games from Main Menu [#3118] BBQ particle system acts as expected [#3119] Newly planted Hemp clones/seeds are now visible
5 Years Ago
[D11] Fixed typo in start-up disclaimer pages' text.
5 Years Ago
[D11 Art] - Fix for Skin material
5 Years Ago
[D11] [#3134] Recreated collision object with fewer tris.
5 Years Ago
[D11] Disable pass on UIBackgroundBlur shader
5 Years Ago
[D11] fix up some fog settings
5 Years Ago
[D11][UI] Fixed missing asset ref in tmp Settings
5 Years Ago
[D11] [3099] Fixed normals on object, textures now appear correctly.
5 Years Ago
[D11][UI][#3203] Fixed null reference in respawn button
5 Years Ago
[D11] fix overgrowth diffusion profiles
5 Years Ago
[D11] [#3121] Changed some materials appearing white in game.
5 Years Ago
[D11] Error -> warning to reduce error spam
5 Years Ago
[D11] Remove missing script references
5 Years Ago
[D11] Fix for planters soil renderers
5 Years Ago
[D11] update some more sky assets
5 Years Ago
[D11] update scenesetup in-line with recent FP HDRP branch changes (e.g. separate sky settings), there are still some more bits to update after this
5 Years Ago
[D11] update standin water shader from FP hdrp, slightly nicer shore line.
5 Years Ago
[D11] re-merge 40196 to fix the player's torch not actually lighting anything. NB: I've disabled the torch light's shadow mapping for now as it seems broken in engine.