branchrust_reboot/main/d11_console_versioncancel
4,549 Commits over 731 Days - 0.26cph!
[D11] Fixed incorrect translations.
[D11] [UI] Another missing translation string.
[D11] [UI] Added missing translations to json file.
[D11] Few texture size tweaks in props and tweaked a few in Deployables, NPC, tools and resources
[D11] Decal Folder Texture Resizing
[D11] [UI] Fixed text component in leaderboards prefab flagged to use localisation when it doesn't need to. Adjusted method to scan for missing code-based strings (was previously prone to finding sub-strings rather than the full line).
[D11] Vehicles Folder Texture Resizing
[D11] Nature Folder Texture Resizing
[D11][UI] Fixed issue where cause of death would be suicide when using bleed outoption when wounded, Save attacker distance when wounding a player for display when bleeding out.
[D11] Leaderboard fix + DTLS memory improvements
[D11] Fix for server not updating time of day
[D11] [#3220] Added collider to joists. [#3100] Fixed fire effects for campfires, flamethrowers, barrels, fireplaces and furnaces.
[D11] Prefabs/Resource texture size tweaks
[D11] Weapon Mod and Nature Prefab Folders, Texture Resizing
[DTLS] Blocking timing + WSA errror handling fix
[D11] [Graphics] [#3206] Keycards match its colour when equipped and on the ground
[D11] Remaining Weapon Texture Resizing
[D11] Texture size tweaks to /Prefabs/NPC
[D11] Texture size tweaks to tools
[D11] Content/Building and Weapon Texture Resizing - A to D Weapons only.
Fix for instancing not working on certain objects like bushes
Enable burst compiler on foliage culling
[D11] Texture size tweaks to deployables
[D11] Texture size changes for the food folder
[D11] Remove FPS & FOV buttons from Options - FOV is now set at 60
[D11][DTLS] Syncronized shutdown. Make sure the connection thread has finished and the DTLS instanced has been destroyed before exiting the gane.
[D11] ComponentItems - Texture Resizing
[D11] Texture build size changed for Building and Clothes folders
[D11] Texture Generic Folder - Reduced Texture Size
[D11] Write keys to log fix.
Multithreaded foliage "culling"
[D11] [#3121] Fixed Shipping containers and portacabin colours.
deleted plastic private files
Fix for client side entity cache
[D11] Fixed LOD and Texture issues on various launch site assets.
[D11] [Graphics] [#3193] Holo sight is now working as intended
[D11] Tweaked Icon sizes down
[D11] Icon build size made smaller
[D11] Localisation logger updated to remove entries it finds if they've previously been logged. Added some final missing translations to json file.
[D11] More Localisation work. Trimmed translations from json file (triple underscores to indicate not for translation), fixed some loading screen translations not being actually translated. Added code to help debug missing code-based translations.
[D11] Icon size shrinking, fixing a few LOD and texture issues.
[D11] Changed hemp plant LOD
[D11][UI] Fixed issue with server messages overlapping.
[D11] [#1314] Forgot to checkin this meta file..
[D11] [#3134] Another fix for this bug.
[D11] [#3134] Missed prefab from previous fix
[D11] [#3134] Renamed collision object, error no longer appears.
Smooth transition on hemp seedling