branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

7 Years Ago
[D11] Fixed incorrect translations.
7 Years Ago
[D11] [UI] Another missing translation string.
7 Years Ago
[D11] [UI] Added missing translations to json file.
7 Years Ago
[D11] Few texture size tweaks in props and tweaked a few in Deployables, NPC, tools and resources
7 Years Ago
[D11] Decal Folder Texture Resizing
7 Years Ago
[D11] [UI] Fixed text component in leaderboards prefab flagged to use localisation when it doesn't need to. Adjusted method to scan for missing code-based strings (was previously prone to finding sub-strings rather than the full line).
7 Years Ago
[D11] Vehicles Folder Texture Resizing
7 Years Ago
[D11] Nature Folder Texture Resizing
7 Years Ago
[D11][UI] Fixed issue where cause of death would be suicide when using bleed outoption when wounded, Save attacker distance when wounding a player for display when bleeding out.
7 Years Ago
[D11] Leaderboard fix + DTLS memory improvements
7 Years Ago
[D11] Fix for server not updating time of day
7 Years Ago
[D11] [#3220] Added collider to joists. [#3100] Fixed fire effects for campfires, flamethrowers, barrels, fireplaces and furnaces.
7 Years Ago
[D11] Prefabs/Resource texture size tweaks
7 Years Ago
[D11] Weapon Mod and Nature Prefab Folders, Texture Resizing
7 Years Ago
[DTLS] Blocking timing + WSA errror handling fix
7 Years Ago
[D11] [Graphics] [#3206] Keycards match its colour when equipped and on the ground
7 Years Ago
[D11] Remaining Weapon Texture Resizing
7 Years Ago
[D11] Texture size tweaks to /Prefabs/NPC
7 Years Ago
Fixed #3204
7 Years Ago
[D11] Texture size tweaks to tools
7 Years Ago
[D11] Content/Building and Weapon Texture Resizing - A to D Weapons only.
7 Years Ago
Fix for instancing not working on certain objects like bushes
7 Years Ago
Enable burst compiler on foliage culling
7 Years Ago
[D11] Texture size tweaks to deployables
7 Years Ago
[D11] Texture size changes for the food folder
7 Years Ago
[D11] Remove FPS & FOV buttons from Options - FOV is now set at 60
7 Years Ago
[D11][DTLS] Syncronized shutdown. Make sure the connection thread has finished and the DTLS instanced has been destroyed before exiting the gane.
7 Years Ago
[D11] ComponentItems - Texture Resizing
7 Years Ago
[D11] Texture build size changed for Building and Clothes folders
7 Years Ago
[D11] Texture Generic Folder - Reduced Texture Size
7 Years Ago
[D11] Write keys to log fix.
7 Years Ago
Multithreaded foliage "culling"
7 Years Ago
[D11] [#3121] Fixed Shipping containers and portacabin colours.
7 Years Ago
deleted plastic private files
7 Years Ago
Fix for client side entity cache
7 Years Ago
[D11] Fixed LOD and Texture issues on various launch site assets.
7 Years Ago
[D11] [Graphics] [#3193] Holo sight is now working as intended
7 Years Ago
[D11] Tweaked Icon sizes down
7 Years Ago
[D11] Icon build size made smaller
7 Years Ago
[D11] Localisation logger updated to remove entries it finds if they've previously been logged. Added some final missing translations to json file.
7 Years Ago
[D11] More Localisation work. Trimmed translations from json file (triple underscores to indicate not for translation), fixed some loading screen translations not being actually translated. Added code to help debug missing code-based translations.
7 Years Ago
[D11] Icon size shrinking, fixing a few LOD and texture issues.
7 Years Ago
[D11] Changed hemp plant LOD
7 Years Ago
[D11][UI] Fixed issue with server messages overlapping.
7 Years Ago
[D11] [#1314] Forgot to checkin this meta file..
7 Years Ago
[D11] [#3134] Another fix for this bug.
7 Years Ago
[D11] [#3134] Missed prefab from previous fix
7 Years Ago
[D11] [#3134] Renamed collision object, error no longer appears.
7 Years Ago
[D11] Turn audio back on
7 Years Ago
Smooth transition on hemp seedling