branchrust_reboot/main/d11_console_versioncancel
4,549 Commits over 731 Days - 0.26cph!
[D11] LiteNetLib logging for bad data detail.
[D11] [UI] hooked up the continue game button on the main menu to take you directly to the previously played server screen
[D11] Changes to Jenkins build
[D11][UI] Fixes for issues pausing when interacting with the inventory. Improvments to the move item context
[D11] DTLS PS4 plugin source (compiles, but doesn't link OpenSSL yet). Started breaking-up monolithic DTLS.cpp.
[D11] Update to Small Water Bottle description
[D11] [UI] aesthetic changes to the gun bars, they now animate, and bug fixes for 1165, 767, 725, 694, and 253
[D11][UI] Pumpkins can now be eaten from the inventory.[#746] Unequip added to belt.
Add Fuel and Add Fuel Description
[d11][Audio] removed old reverb system from Satellite dish and added d11 reverb to dish_base
[D11][UI][#143] Fixed issues with itemicon amount [#957] removed option for full containers [#955] implmented give all option for inventory. Fixed issue with main menu loosing focus on start
[D11] [UI] Fixed some translation issues on the favourite popups.
[D11] Fixed Research Table using the wrong translation key
[D11] [UI] Server Favouriting on list carousels and popups.
[D11] Fixed Research Table using the wrong translation key
[D11] Needed to tell it the Microphone was connected on PS4
[D11] Updated Hammer description and added some new sprites/icons for quick actions
[D11] [UI] Sever and construction Hud messages
[D11] Enable Voice chat on all platforms (Xbox,PS4 and editor)
[D11] Online permission checks - disabled on xb1
[D11] Updated descriptions for drink/take/give water quick actions
[D11] Crude debug camera controls
[D11] [UI] changed the gun panels layout to only have 3 attachment slots now (since no guns have 4 anyway)
[D11] Give & Take water quick actions for water containers/catchers etc
[D11] DTLS Unity-level additional error checking and exception handling.
Merged compressed maps branch
Removed imposter debug code
Removed imposter debug code
Fixed tree positions not resetting to world space after fetching from pool
[D11] branding timestamp only has second accuracy to stop every-frame TMP update, sad but necessary for now.
[D11] bug #894 beards not being disabled on females.
[D11][#1752] fix for selecting empty item when creating sell order [#1754] Fix for trying to drop item while preview is open
[d11][Audio] Applied new physics volume settings.
[D11] [Audio] Adds more sub tab sfx
[D11] [Audio] Adds refresh game sfx
[D11] [UI] Update to Create game UI buttons
[D11] [UI] Update to Create game UI art
[D11] Disable permission check XB1
[D11] [UI] added item names for ingredients in the crafting screen
[D11] proper fix for conflicts
[D11] Disable XB1 permission check for now
[D11] [UI] better fix for compile error
[D11] [UI] compile error fix
[D11] [UI] removed a print string
[D11] [Audio] Alters the range on the new physics volume to be 0 to 3
[D11] [Audio] Adds physics volume to add better control over physics impact sounds in the world