branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

5 Years Ago
Fix up occlusion depth copy for HDRP Added RenderBeforeTransparent callback Defer BRG destroys
5 Years Ago
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
5 Years Ago
[D11] merge from foliage upgrade branch - this includes switch to hdrp/srp packages 6.9.1, ASE version 7.0, shader fixes for tangentToWorld<>worldToTangent name changes, and latest foliage shaders. Also merge shelf 2741 to defer BRG destroys.
5 Years Ago
[D11] update to new hdrp rust sky setup (not quite right, clouds don't seem to be working, but this should fix some problems we're having with the intermediate sky system on the newer hdrp packages)
5 Years Ago
[D11] update to new hdrp rust sky setup (not quite right, clouds don't seem to be working, but this should fix some problems we're having with the intermediate sky system on the newer hdrp packages)
5 Years Ago
Disable old SSS
5 Years Ago
Disable old SSS
5 Years Ago
Fix for instancing/occlusion when booting from procedural map
5 Years Ago
Fix for instancing/occlusion when booting from procedural map
5 Years Ago
Fix a couple of warnings
5 Years Ago
Fix a couple of warnings
5 Years Ago
Fix for booting from Procedural Map.unity AGAIN .. nobody wants to have to navigate the menus every single time they test something do they?
5 Years Ago
Fix for booting from Procedural Map.unity AGAIN .. nobody wants to have to navigate the menus every single time they test something do they?
5 Years Ago
Removed missing components from camera prefab
5 Years Ago
Removed missing components from camera prefab
5 Years Ago
Don't use automatic gfx api on linux/mac
5 Years Ago
Don't use automatic gfx api on linux/mac
5 Years Ago
Remove unnecessary worldspace position on LOD fade shaders
5 Years Ago
Remove unnecessary worldspace position on LOD fade shaders
5 Years Ago
Fix for linux/mac graphics API
5 Years Ago
Fix for linux/mac graphics API
5 Years Ago
Merge from d11 2019.1 branch
5 Years Ago
Merge from d11 2019.1 branch
5 Years Ago
Fix for LODDitheringTransition
5 Years Ago
Fix for LODDitheringTransition
5 Years Ago
Added AssetUsageDetector plugin
5 Years Ago
Added AssetUsageDetector plugin
5 Years Ago
Use github version of SRP package
5 Years Ago
Use github version of SRP package
5 Years Ago
Disabled OpenGL on Windows builds
5 Years Ago
Disabled OpenGL on Windows builds
5 Years Ago
Disabled CollectNestedPrefabs in prefab preprocess for now, it was causing an issue
5 Years Ago
Disabled CollectNestedPrefabs in prefab preprocess for now, it was causing an issue
5 Years Ago
Fix unlinked reverb zone trigger colliders
5 Years Ago
Fix unlinked reverb zone trigger colliders
5 Years Ago
Disable world spawn timing in final
5 Years Ago
Disable world spawn timing in final
5 Years Ago
Improved LODConveter warning so you can find the object by clicking on it
5 Years Ago
Improved LODConveter warning so you can find the object by clicking on it
5 Years Ago
Merge from d11_hdrp
5 Years Ago
Merge from d11_hdrp
5 Years Ago
Fix merge problems
5 Years Ago
Fix merge problems
5 Years Ago
Update project version
5 Years Ago
Update project version
5 Years Ago
Merge from d11_hdrp branch
5 Years Ago
Merge from d11_hdrp branch
5 Years Ago
Merge from 2019.2 branch
5 Years Ago
Merge from 2019.2 branch
5 Years Ago
Merge from 2019.1 branch