branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

7 Years Ago
[D11] [UI] Fixed not being able to connect to servers.
7 Years Ago
[D11] Compile fix
7 Years Ago
Pass on the 'Create Game' section, 60% complete
7 Years Ago
[d11][Audio] Fixed UI sounds being mixed through interior reverb spaces (All UI sound defs were using the default template rather than UI). Mix adjustments to footsteps ongoing (started in order to identify why some singular sounds of the same type are suddenly louder than others, this appears to be down to some kind of animation blend issue when walking in circles/turning on slopes)
7 Years Ago
[D11][UI] Adjustments to the PVE/pvp options in the create server screen
7 Years Ago
[D11][UI] stopped the ps4 controller overlaying on the xbox controller in the control screen
7 Years Ago
[D11] [UI] Fixed server list duplicating entries when refreshing without leaving the page. Fixed server ID list not clearing fully.
7 Years Ago
[D11] [UI] Server Information now displayed correctly on Find/Join game page, and is now passed to the server info popup rather than being requested by the popup. Adjusted prefabs and classes with new functionality.
7 Years Ago
[D11] Properly fixes the new music looping functionality and properly fixes the frontend loading music
7 Years Ago
[D11] DTLS multiple connection support - removed the unencrypted UDP socket listener.
7 Years Ago
Added console strings for the blueprint and hammer
7 Years Ago
[D11] Removed debug line
7 Years Ago
Fix for instanced foliage billboard scaling
7 Years Ago
[D11][UI] Sleeping bag assign changes
7 Years Ago
[D11] [#1415] changed name strings to match loc file [#1423] have blueprint button check for null name
7 Years Ago
Typo fixes
7 Years Ago
[D11] Locker changed to allow input of individual items and to lock item icons during quip action. Updated locker loot panel navigation to work while selecting individual items in the locker. Increased locker capacity to allow for 7 gear items
7 Years Ago
[D11] Updated PS4 trophy
7 Years Ago
[D11] [UI] Admin username for server info.
7 Years Ago
[D11] Server/Client PlayFab/Achievements
7 Years Ago
Updated server hints. Bug #1427
7 Years Ago
[D11] [UI] fix for wrong icons showing on the code lock on ps4
7 Years Ago
[d11][Audio] Quite a few changes, see below: Renamed all footstep Sound Defs with sdef_ prefix to allow easy searchin and group editing of footstep sound defs Rebalanced levels of all footstep sound defs Made Vegitation Scrapes Quieter Made Low Pass Distance Muffling on Grenades more aggressive Removed all remaining instances of the generic 'cave reverb' only D11reverbs and hangar reverbs should show up now. Removed Quarry 'cave' reverbs as sounded completely out of place, once we have global exterior DSP coverage will be no need for this.
7 Years Ago
[D11] [UI] Server Info popup should now get correct info and skip admin name request entirely if playfab id stored in server info is null.
7 Years Ago
[D11] Updating a number of translation strings for world collectable items
7 Years Ago
Fix for incorrect stripping of PrefabAttributes
7 Years Ago
[D11] [UI] Added admin name server info request.
7 Years Ago
[D11] [UI] map movement and zoom should now be framerate independent, and values tweaked nicer
7 Years Ago
Pass on the options menu complete
7 Years Ago
[D11] [UI] Removed unnecessary function that was causing runtime error.
7 Years Ago
[D11] [UI] updated map ping effect
7 Years Ago
[D11] [UI] removed some text left in the amount string
7 Years Ago
[D11] [UI] Removed unnecessary texts from loading screen (now only displays map seed value).
7 Years Ago
[D11] [UI] Temporarily disabled pinging servers for latency value when displaying server info as it was yielding forever in console builds.
7 Years Ago
[D11] [UI] Added map info to loading screen when connecting to a map. (Hides map info panel when Hide() is called on loading screen, only enables map info panel when loading from ServerInfo script).
7 Years Ago
[D11] [UI] updated the ps4 controller image on the controls screen, and updated some of the ps4 button icons
7 Years Ago
[d11][Audio] Fixed brushing through foliage being too quiet.
7 Years Ago
[D11] Updated TurnOn/Off translation strings for world object oil refineries, and holding 'Use' to help a wounded player up now shows a proper hint string
7 Years Ago
Add \ before " in legal text so as to not break everything
7 Years Ago
[D11][UI] [#1423] Moved sfx call to on move
7 Years Ago
Add legal text, added line about helping other players up from downed state, changed abbreviated Rust Coins to 'RC'
7 Years Ago
[D11] [UI] Respawn screen now only shows outpost buttons if outposts exist on current map. Adjusted how buttons appear on the respawn screen so they all share the same system.
7 Years Ago
Put them in the wrong place...
7 Years Ago
Moved even MOAR strings out of the translate pile.
7 Years Ago
[D11][UI] Removed option from ingameoptionsmenu
7 Years Ago
#1349 Team Size hint
7 Years Ago
Move a bunch more strings out to post launch, should make a decent dent in the loc cost.
7 Years Ago
[d11][Audio] Added 'InGameMenus' Snapshot to mixer.
7 Years Ago
[d11][Audio] Updated UI sounds to sound less hi-tech sci-fi Also added Radial Chat menu highlight, Map Grid On/Off and Map Ping.
7 Years Ago
[d11][Audio] Improved Grenade Explosion radius audio behaviour, now only uses 1 voice instead of 2.