branchrust_reboot/main/d11_console_versioncancel

4,583 Commits over 731 Days - 0.26cph!

6 Years Ago
[D11] Locker changed to allow input of individual items and to lock item icons during quip action. Updated locker loot panel navigation to work while selecting individual items in the locker. Increased locker capacity to allow for 7 gear items
6 Years Ago
[D11] Updated PS4 trophy
6 Years Ago
[D11] [UI] Admin username for server info.
6 Years Ago
[D11] Server/Client PlayFab/Achievements
6 Years Ago
Updated server hints. Bug #1427
6 Years Ago
[D11] [UI] fix for wrong icons showing on the code lock on ps4
6 Years Ago
[d11][Audio] Quite a few changes, see below: Renamed all footstep Sound Defs with sdef_ prefix to allow easy searchin and group editing of footstep sound defs Rebalanced levels of all footstep sound defs Made Vegitation Scrapes Quieter Made Low Pass Distance Muffling on Grenades more aggressive Removed all remaining instances of the generic 'cave reverb' only D11reverbs and hangar reverbs should show up now. Removed Quarry 'cave' reverbs as sounded completely out of place, once we have global exterior DSP coverage will be no need for this.
6 Years Ago
[D11] [UI] Server Info popup should now get correct info and skip admin name request entirely if playfab id stored in server info is null.
6 Years Ago
[D11] Updating a number of translation strings for world collectable items
6 Years Ago
Fix for incorrect stripping of PrefabAttributes
6 Years Ago
[D11] [UI] Added admin name server info request.
6 Years Ago
[D11] [UI] map movement and zoom should now be framerate independent, and values tweaked nicer
6 Years Ago
Pass on the options menu complete
6 Years Ago
[D11] [UI] Removed unnecessary function that was causing runtime error.
6 Years Ago
[D11] [UI] updated map ping effect
6 Years Ago
[D11] [UI] removed some text left in the amount string
6 Years Ago
[D11] [UI] Removed unnecessary texts from loading screen (now only displays map seed value).
6 Years Ago
[D11] [UI] Temporarily disabled pinging servers for latency value when displaying server info as it was yielding forever in console builds.
6 Years Ago
[D11] [UI] Added map info to loading screen when connecting to a map. (Hides map info panel when Hide() is called on loading screen, only enables map info panel when loading from ServerInfo script).
6 Years Ago
[D11] [UI] updated the ps4 controller image on the controls screen, and updated some of the ps4 button icons
6 Years Ago
[d11][Audio] Fixed brushing through foliage being too quiet.
6 Years Ago
[D11] Updated TurnOn/Off translation strings for world object oil refineries, and holding 'Use' to help a wounded player up now shows a proper hint string
6 Years Ago
Add \ before " in legal text so as to not break everything
6 Years Ago
[D11][UI] [#1423] Moved sfx call to on move
6 Years Ago
Add legal text, added line about helping other players up from downed state, changed abbreviated Rust Coins to 'RC'
6 Years Ago
[D11] [UI] Respawn screen now only shows outpost buttons if outposts exist on current map. Adjusted how buttons appear on the respawn screen so they all share the same system.
6 Years Ago
Put them in the wrong place...
6 Years Ago
Moved even MOAR strings out of the translate pile.
6 Years Ago
[D11][UI] Removed option from ingameoptionsmenu
6 Years Ago
#1349 Team Size hint
6 Years Ago
Move a bunch more strings out to post launch, should make a decent dent in the loc cost.
6 Years Ago
[d11][Audio] Added 'InGameMenus' Snapshot to mixer.
6 Years Ago
[d11][Audio] Updated UI sounds to sound less hi-tech sci-fi Also added Radial Chat menu highlight, Map Grid On/Off and Map Ping.
6 Years Ago
[d11][Audio] Improved Grenade Explosion radius audio behaviour, now only uses 1 voice instead of 2.
6 Years Ago
[D11] More Putson music changes as requested
6 Years Ago
[D11][UI] Removed Option From Main menu
6 Years Ago
[D11] Added description for reinforced glass windows
6 Years Ago
[D11][UI] Changes to Tool Cupboard loot Panel. Analog stick icons will now switch depending on platform. Fixed translation Key issue with repair bench
6 Years Ago
#1257
6 Years Ago
[D11] Updated 'Controller Map' to now say 'Controls'
6 Years Ago
[D11] Change ProjectSettings for Matt
6 Years Ago
[D11] [UI] removed cargo ship from the monument slideshow
6 Years Ago
[D11] A better implimentation of Putsons loading stinger sfx
6 Years Ago
[D11] [UI] removed community skins option on main menu
6 Years Ago
[D11] Corrected duplicate of "d11_bbq_on"
6 Years Ago
[D11] Mass fixes to item interaction translation strings
6 Years Ago
Update a few WIP strings, removed ALL holiday items from 'To Be Translated' list
6 Years Ago
[D11] [UI] removed the D11 logo and the word 'credits' in the create server screen and made it hide when not on the main screen
6 Years Ago
[D11] Removed Development loading screen.
6 Years Ago
[D11] [UI] triggers will now navigate the main menu, and you can't navigate it while the top right menu is open. also removed the doubleID option