branchrust_reboot/main/d11_console_versioncancel
4,583 Commits over 731 Days - 0.26cph!
Changed 'Controls' strings, added strings for turning BBQ on/off. Updated server strings.
[d11][Audio] Added new template for shorline waves
[D11] Updated 'Find a Game' button translation string on Main Menu
[D11][UI] Clamp create server size to 4k for now
[D11][UI] Adjustments to the about servers page. Added place holder background
[D11] Refineries/Furnaces/Recycler TurnOn/Off translation strings updated
[D11] [UI] adjusted the inventory/beltbar icons slightly in terms of positioning / text size etc
changed the colour of the chat error text to be the red we use elsewhere
[D11] Second batch of translation key fixes for item prefabs
[D11] Bunch of translation key fixes for item prefabs, and ensure they use tokenised translate to handle button prompts
[D11] These always seem to change
[D11] Add rusty-tool for resetting PF stats
[D11][UI] About server screen
Moved XMAS stuff to post launch section, changed 'Bandana' to 'Bandanna' and changed 'Checkered' to 'Chequered' in the UK Eng text file.
[d11][Audio] Update to chat send, and chicken attack n cluck radius!
#230, #1353, #1369 +typos and experimental ALL CAPS in tutorial menu.
[D11] DTLS multiple connection and XBox One release support integrated. Added timeout to the UDP socket read to allow shutdown signal processing. Fixed send message from client with the remapped port.
Regenerated scene to prefab stuff and updated game manifest
Fix for errors preprocessing gibbables
Fix for rotating instanced building blocks
Fixes for BuildingBlock.DrawHighlight with instanced building blocks
Changed planner to use ResourceRefs so that building blocks can be preprocessed
[D11] Updated descriptions for a number of items - more to come
[D11] Fix scale issues with ingame options menu
[D11][UI] added hint strings to LOC
[D11] Merges all of putsons audio changes.
Removed tags for what looks like a character creator
[d11][Audio] Imrpoved 3D roll off behavior
[D11][UI] Removed select Map menu for create server menu and fixed various issues the screen. Removed Seasonal
Removed a buttload of animation reference strings that shouldn't be in a loc file. Fixed spelling of T-Shirt.
[D11] [UI] disabled the quick drop while you have the planner out
[d11][Audio] Added FE chat send fx
#1365, repurposed some authorisation strings so they aren't specific to the auto turret and can now be used for the tool cupboard and future games.
Added UK English spelling of 'Authorise' to the UK doc
[D11] Updated trophy description
[D11] Move achievement detection to the server
[D11] Fix achievement #26 again! - Monument visit PlayFab stat and achievement #8 detection, Biome PlayFab stats and achievement #9 detection
#1336, #1348, #1247 + Changed 'Barbeque' to 'Barbecue' + new strings
[D11] Update translation key on 'sulfur ore' collectables
[D11] [UI] Handles no compounds/outposts existing in map (should fix disconnect RPC error OnRespawnInformation).
[D11] Updated LR300 recoil, and re-enabled the item/bulletcount display on the belt bar
[d11][Audio] Moved animal sound defs and created some new folders to make it easier to balance Animal 3D ranges.
[D11] [UI] "Outpost" button on death screen now respawns user to the first outpost created in the world (need to add functionality for choosing which outpost).
[d11][Audio] Added helicopter template files to manifest
[D11] Fixes server compile errors
[D11] [UI] removed the controller speaker option for voice chat output on xbox
[D11] [UI] capitalised dualshock