branchrust_reboot/main/d11_console_versioncancel
4,549 Commits over 731 Days - 0.26cph!
[D11] [UI] Inverted all ui icon sprites to be white as default so we can actually tint them in unity. Adjusted animation logic so we can now check if any animations need to be played in pie menus. Removed new selection animation from pie build menu.
[D11] Added another audiosource for ps4 controller sfx
[D11][UI] Added map size and map seed to rent server. Clamp to 4k for now
[D11] Blueprints can now be studied as a world item, and display their correct name. World items now show stack size if they are not a single item, and fixed sizing issue on crosshair tooltips
[D11] Adjustments to look-at-object detection
[D11] [UI] Fixed radial menus opening when other UI screens are active. Added more checks to IsAnyBlockingUI() check.
[D11] Fixed issue with unit converter string
[D11] [UI] Cleaned up radial menu infos. Removed old references to original FacePunch Pie menu (hidden behind #defines and calls new logic instead). Deleted unused scripts. Removed original pie menu from scene file.
[D11][UI] Work bench ui skin selection menu
[D11] PS4 craft complete sfx on controller, now uses item specific sfx
[D11] Don't use capsule cast for looking-at-object detection if holding hammer - allow more precision for upgrading
[D11] Linux version of DTLS native plugin.
[D11] [UI] Flipped map zoom controls.
[D11] PS4 controller sfx hooked up to ConVar audio.controllerspeaker + UI toggle
[D11] Radiation sfx on ps4 controller
[D11] [UI] Fixes and adjustments to Radial Menus to make them more streamlined. Adjusted Dead Zone for right analog stick input.
[D11] [UI] increased the spacing on the navigation bar and re-added the flashing highlights for the code lock but this time behind a streaming mode check
[D11] Default values for new convars added in my last commit, and fixing an old component in the PieMenu from trying reference a null field
[D11] Added more options for switching between camera modes & removed a TON of rogue translate components from text fields in buttons that shouldn't have had one
[D11] [UI] fixed the search on the sleeping bag assign screen
[D11] added more keyboard controls
[D11] Change UITranslateText to work on Enable rather than on Awake
[D11] Update PS4 Plugins to 6.000
[D11] [UI] added a confirmation popup for assigning sleeping bags and fixed some translation strings
[D11][UI] Hide LT icon when opening all loot panels
[D11][UI] Work Bench UI changes. added Openlootpanel method to Lootpanel.
[D11] [UI] added some localisation texts
[D11] [UI] Implementation of updated radial menus. Updated shaders to support soft masking. Added new assets for managing radial menus. Added sprite-sheet for text symbols for in-line sprites on TMP texts. Updated UI animation handlers. Added new textures for radial menus.
[D11] [UI] fixed navigation issues on the rename sleeping bag popup
[d11][Audio] Reduced music volume. Added runtime dsp to large scale sound sources to filter sounds with distance.
[D11] [UI] stopped your own name from showing in the assign sleeping bag UI and implemented the search
[D11] Use a capsule cast for looking at object detection - WIP
[D11] Update PlayFab SDK to
190219
[D11] [UI] added the UI for assigning sleeping bags to other players
[D11] DTLS network library. Handshake only, single client connection, doesn't make it into game yet.
[D11] Updating loot containers that have LootSpawnSlots
[D11] Allow hold Interactions on world objects
[D11] Added PlayFab calls for RequestFriendLeaderboard() and RequestFriendLeaderboardAroundPlayer()
[d11][Audio] reduced volume of music
[D11] Lazy Sync Up the Platform Friends with PlayFab
[D11] [UI] updated control UI to most recent design change
[D11] Design request - swap crafting/quick craft/inventory for config B (left/right dpad swap)
[D11][UI] Hide LT icon when opening interactable loot panel. Fixed issue with interactable loot panel LT action. Fixed issue with workbench panel
[D11] 'Wear' Quick Action added when highlighting dropped wearable items
[D11] DTLS command-line option added to default fallback on LiteNetLib when not encrypting traffic. DTLS option not yet hooked-up.
[D11] DTLS plugin updated with new version.
[D11] UDP encryption wip removed.
[d11][Audio] Optimised audio templates to now use multi-point linear curves rather than log/custom interpolation curves.