branchrust_reboot/main/d11_console_versioncancel
4,583 Commits over 731 Days - 0.26cph!
[D11] [UI] increased the spacing on the navigation bar and re-added the flashing highlights for the code lock but this time behind a streaming mode check
[D11] Default values for new convars added in my last commit, and fixing an old component in the PieMenu from trying reference a null field
[D11] Added more options for switching between camera modes & removed a TON of rogue translate components from text fields in buttons that shouldn't have had one
[D11] [UI] fixed the search on the sleeping bag assign screen
[D11] added more keyboard controls
[D11] Change UITranslateText to work on Enable rather than on Awake
[D11] Update PS4 Plugins to 6.000
[D11] [UI] added a confirmation popup for assigning sleeping bags and fixed some translation strings
[D11][UI] Hide LT icon when opening all loot panels
[D11][UI] Work Bench UI changes. added Openlootpanel method to Lootpanel.
[D11] [UI] added some localisation texts
[D11] [UI] Implementation of updated radial menus. Updated shaders to support soft masking. Added new assets for managing radial menus. Added sprite-sheet for text symbols for in-line sprites on TMP texts. Updated UI animation handlers. Added new textures for radial menus.
[D11] [UI] fixed navigation issues on the rename sleeping bag popup
[d11][Audio] Reduced music volume. Added runtime dsp to large scale sound sources to filter sounds with distance.
[D11] [UI] stopped your own name from showing in the assign sleeping bag UI and implemented the search
[D11] Use a capsule cast for looking at object detection - WIP
[D11] Update PlayFab SDK to
190219
[D11] [UI] added the UI for assigning sleeping bags to other players
[D11] DTLS network library. Handshake only, single client connection, doesn't make it into game yet.
[D11] Updating loot containers that have LootSpawnSlots
[D11] Allow hold Interactions on world objects
[D11] Added PlayFab calls for RequestFriendLeaderboard() and RequestFriendLeaderboardAroundPlayer()
[d11][Audio] reduced volume of music
[D11] Lazy Sync Up the Platform Friends with PlayFab
[D11] [UI] updated control UI to most recent design change
[D11] Design request - swap crafting/quick craft/inventory for config B (left/right dpad swap)
[D11][UI] Hide LT icon when opening interactable loot panel. Fixed issue with interactable loot panel LT action. Fixed issue with workbench panel
[D11] 'Wear' Quick Action added when highlighting dropped wearable items
[D11] DTLS command-line option added to default fallback on LiteNetLib when not encrypting traffic. DTLS option not yet hooked-up.
[D11] DTLS plugin updated with new version.
[D11] UDP encryption wip removed.
[d11][Audio] Optimised audio templates to now use multi-point linear curves rather than log/custom interpolation curves.
Use Roslyn compiler on xb1
[D11][UI] fix for wounded player floating in the air
[D11] DTLS plugin now accepts certificates and private key data from memory buffers rather than requiring file path to open internally in OpenSSL.
[D11] [UI] fixed the navigation bar in the rename sleeping bag popup, and added a bool into the popup navigation to not close the popup when the button is pressed
Fix for deserializing compressed map files
[D11] Changes to Aim Acceleration & DeadZone defaults, removed Movement Sensitivity and added Camera (Sprinting) Sensitivity. Also added a button for the aim power curve to more easily tweak the values in-game.
[D11][UI] Fix for Research bench crash
[D11] added defines to fix the build compilation error
[D11] DTLS traffic monitor logging less verbose and a little more efficient. Updated test certs and keys encoded with server and client names to verify usage in the handshake.
[D11] DTLS traffic monitor displays in milliseconds rather than to seconds.
[D11] [UI] slightly adjusted the spacing and text sizes on the navigation bar
[D11] [UI] moved the large player preview to hold instead of toggle
[D11] fix a couple of "hair" meshes which were not covered by the Hairsets (until my last commit) so had been set as non-readable, so went wrong when they appeared on a player on the map.
[D11] [UI] added a popup for renaming your sleeping bag
[D11] DTLS traffic monitoring functionality added to the plugin, interface added to Unity testbed. Fixed debug output support for DTLS 1.2 protocol.