branchrust_reboot/main/d11_console_versioncancel

4,549 Commits over 731 Days - 0.26cph!

7 Years Ago
[D11][UI][#902][#928] Moved to sleepingbag popup definitions to popupsystem to avoid issues with sleeping bags
7 Years Ago
[D11] [UI] Fixed missing method in PlayerCorpseStatPanel
7 Years Ago
[D11] [UI] Fixed soft lock when opening in-game options menu with corpse player stats page open. Fixed certain menus forcing the player to stand up when being opened.
7 Years Ago
[D11] [UI] fixed some PS4 only define problems with the new UIHUD
7 Years Ago
[D11] [UI] took out a failing namespace
7 Years Ago
[D11] [UI] adjusted how hiding the HUD works so that we can exclude certain items in certain situations (like the chat panel while the quick chat is open)
7 Years Ago
LOD switch crossfading - initial commit (on Imposter level only for now)
7 Years Ago
[D11] DTLS network API send implemented.
7 Years Ago
[D11] Fix for XRSettings error on xb1
7 Years Ago
[D11][#947][#949] Fixed crash with upgrade pie menu
7 Years Ago
[D11] MorphCache optimization, now baked out from asset fiddler menu instead of at runtime
7 Years Ago
[D11] Fix some partially broken references within the hairset data, seems like a Unity bug as the reference don't appear broken but AssetDatabase API calls on them fail, and note how the actual model within the fbx isn't properly picked out in the Project view. and .
7 Years Ago
[D11][UI] Added open player stats option to sleeping players. Fixed issue where the stats option was offered for dead npc
7 Years Ago
[D11] When dropping a Planner item, make sure the building context menu is actually closed
7 Years Ago
Remove Imposter component in prefab preprocessor
7 Years Ago
[D11] Can now use medical items and dropped food in the world without having to pick them up first
7 Years Ago
[D11][UI] Added spinner to connecting popup. Setup server settings json conversion. Added loading popup between renting and response
7 Years Ago
[D11] DTLS network interface 'connected' state implemented, and has write streams setup. Log level set externally by the application. Socket error feedback improvements, and multiple connection test-code tidied.
7 Years Ago
[D11] Hooked up PS4 lightbar and vibration to UI ConVar's
7 Years Ago
[D11] Fix for not getting into 4k maps, made the storage for the maps use persistantDataPath instead of streamingDataFolder, tested on PS4, Editor and Xbox
7 Years Ago
Temp hack for non-procedurally-instanced billboard scale/rotation
7 Years Ago
Added bake imposters option to asset fiddler
7 Years Ago
Fixed Oak E imposter (it was referencing itself)
7 Years Ago
[D11][UI] Adjustments to Research table UI, and fade removed from inventory sort icon.
7 Years Ago
[D11] Adjustments to look-at-detection - stretch capsule downwards rather than equally from middle
7 Years Ago
Added error for imposters trying to reference themselves
7 Years Ago
[D11][UI] Added RPC to sort items in an item container. Enabled right click to sort player main inventory
7 Years Ago
Imposter server compile fix
7 Years Ago
[D11] [UI] Added static method for closing any active radial menus.
7 Years Ago
[D11] [UI] Interaction menus when hovering over objects in the world now correctly get hidden/disabled (previously didn't work for dropped world-entity objects).
7 Years Ago
[D11] [UI] adjusted the map UI to match the updated mockup
7 Years Ago
Disabled texture streaming debug text
7 Years Ago
Server compile fix
7 Years Ago
[D11] [UI] Adjusted selector visuals in radial menus. Adjusted blur size on radial menus. Fixed quick craft not having blur enabled. Added translations for thumbsticks.
7 Years Ago
Convert renderer/tree LODGrid components to LODGroup components, fixed billboard shaders
7 Years Ago
[D11] [UI] Fixed toggle position animations not working. Removed some debug log messages.
7 Years Ago
[D11] [UI] Interactions will no longer work and action menus in-game for interacting with objects in the world will no longer appear when in "Build" mode (player has planner selected).
7 Years Ago
[D11] Add Packages to CreateClone.bat
7 Years Ago
[D11] Alert sfx on PS4 controller
7 Years Ago
[D11] DTLS Linux plugin added.
7 Years Ago
[D11] Log PlayFabId as hex on server and identify platform on server
7 Years Ago
[D11] DTLS Linux console test app.
7 Years Ago
[D11] DTLS Linux fixes for debug certificate handshake failure and broken logging, and server connection threads failing to start.
7 Years Ago
[D11] [UI] Added radial menu inner selector for 1:1 analog visualisation.
7 Years Ago
[D11] Fix wonky header placement in the Control Settings page
7 Years Ago
[D11] [UI] adjusted the pending health colour
7 Years Ago
[D11] Update to the Options->ControlSettings menu, and changed the default for the Aim Power Curve. Also prevent the turn speed acceleration from kicking in when aiming down the sights of a weapon
7 Years Ago
[D11] [UI] adding player info widget to the main menu
7 Years Ago
[D11] [UI] Fixed secondary interaction and prevented objects with only two options from triggering the menu (more than 2 is the requirement for it to exist).
7 Years Ago
[D11] [UI] Fixed secondary interactions not working.